AccuRender nXt

advanced rendering for AutoCAD

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Comment by Marc Chaumier on January 28, 2011 at 7:21am
With caustics, the time rendering will dramatically increase... But as we said in french " you can't make an omelette without breaking some eggs"... ;o)))))
Comment by f on January 27, 2011 at 10:05pm

Dear Roy ,

the Path Tracer could not  give  me    a  satisfactory   picture    which     always      appearing    a  tremendous   grey  pots     during    render  .        finally   ,CAD  arise an error at the time  of

rendering  !   So ,I guess the bug of  the Nxt ,   whether I  say so?

Comment by mike makki on January 27, 2011 at 12:16pm

yes..thank you for that i now have the urge to have an omelette

Comment by f on January 26, 2011 at 11:23pm
Comment by f on January 26, 2011 at 11:18pm

Thanks  firstly  .Not this ,My  question is how to use the other settings of  advanced tag .for example ,how to use   faceted , reverse normals so so .

Comment by Roy Hirshkowitz on January 26, 2011 at 11:10pm
  1. Select the Object Properties tab in the nXt palette.
  2. Select the glass bowl.
  3. Check Caustics.

 

Comment by f on January 26, 2011 at 10:57pm

I have a question:how to use  the properties ,Could  you  give  some your understands?

Comment by f on January 26, 2011 at 10:55pm
Also
Comment by f on January 26, 2011 at 10:54pm
Greatly !Thanks  any more!,I'll find it !excellent!
Comment by Roy Hirshkowitz on January 26, 2011 at 10:49pm
Don't forget the Caustics switch.  It should make the shadow from the glass more interesting.

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Latest Activity

Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2

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