AccuRender nXt

advanced rendering for AutoCAD

casa minimalista santo domingo

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Comment by alberto reyes on May 8, 2013 at 7:53pm

hola rey muchas gracias de verdad por tu opinion, bueno yo soy arquitecto y hay ocaciones en que uno no puede hacer mucho ante los gustos de los clientes la mayoria de los colores los eligio un propietario y como dicen por ahi ante gusto no hay disputa por cierto no he terminado esta en curso la final con las sillas y todo asi que un abrazo fuerte hermano y gracias de nuevo

Comment by Rey F. Rosario Berrios on May 8, 2013 at 6:45pm

Hola Aberto

Me gusta mucho el concepto y los colores, solo yo intentaria un color mas oscuro en las paredes (cambiaria el azul) eso te rezaltaria el marmol rojo y los gabinetes (solo una sujerencia) en lo general me gusta mucho, muy buen trabajo!!!!!!!!

Comment by alberto reyes on May 8, 2013 at 1:10pm

oops the passes was 1586

Comment by alberto reyes on May 8, 2013 at 1:09pm

hi akinlolu is tropical design colour full,  the ligth are the same in external circle just change the color to red an hide the ligth into the the ciling and hide the ligth in the program just to have the color and glow, after that i render and  place the engine to hybrid the red ligth down to 15 watt the wine cellae is my own creation and the temp, ligth render with green glow mode in material editor.

Comment by akinlolu olugboji on May 8, 2013 at 11:00am

Very very colourful, how did you do the red recess light to shine  out so well? 

Passes and engine?

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
yesterday
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

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