AccuRender nXt

advanced rendering for AutoCAD

casa minimalista santo domingo

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Comment by alberto reyes on May 8, 2013 at 7:53pm

hola rey muchas gracias de verdad por tu opinion, bueno yo soy arquitecto y hay ocaciones en que uno no puede hacer mucho ante los gustos de los clientes la mayoria de los colores los eligio un propietario y como dicen por ahi ante gusto no hay disputa por cierto no he terminado esta en curso la final con las sillas y todo asi que un abrazo fuerte hermano y gracias de nuevo

Comment by Rey F. Rosario Berrios on May 8, 2013 at 6:45pm

Hola Aberto

Me gusta mucho el concepto y los colores, solo yo intentaria un color mas oscuro en las paredes (cambiaria el azul) eso te rezaltaria el marmol rojo y los gabinetes (solo una sujerencia) en lo general me gusta mucho, muy buen trabajo!!!!!!!!

Comment by alberto reyes on May 8, 2013 at 1:10pm

oops the passes was 1586

Comment by alberto reyes on May 8, 2013 at 1:09pm

hi akinlolu is tropical design colour full,  the ligth are the same in external circle just change the color to red an hide the ligth into the the ciling and hide the ligth in the program just to have the color and glow, after that i render and  place the engine to hybrid the red ligth down to 15 watt the wine cellae is my own creation and the temp, ligth render with green glow mode in material editor.

Comment by akinlolu olugboji on May 8, 2013 at 11:00am

Very very colourful, how did you do the red recess light to shine  out so well? 

Passes and engine?

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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"Thank you so much. I appreciate your kind words."
Tuesday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

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- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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