AccuRender nXt

advanced rendering for AutoCAD

Comment by Jan Verzelen on September 21, 2010 at 9:09am
very detailled and realistic work. Only thing is that the books on top are images i guess. They look flat and should be randomized. Also a few more steps in the path tracer could improve the picture
Comment by Alejandro Testa on September 21, 2010 at 9:14am
Felicitaciones, dos pequeñas observaciones, yo cambiaría el color blanco del fondo, (detrás de la puerta), y agregaría una calcomanía en los monitores. ¿ Las imágenes en los libros son calcomanías?.
Comment by Carlos Sieiro on September 21, 2010 at 10:13am
La imagen esta realizada con pathtracer engine. 633pasos y 12horas de procesamiento. Tomo nota de tus comentarios Alejandro, aunque la idea era un render de una tarde de verano cuando ya baja el sol, y los monitores encendidos es una opcion que sin duda probare.

Jam, en cuanto a los libros de la parte superior, si parecen planos, es un objeto de malla importado con nxt y la verdad es que no estaba demasiado convencido en usarlo, sin duda los cambiare por otros mas creibles.

De todas formas he notado que el renderizado con motor Nxt Pathtracer, llega a un punto en que no ya no es capaz de mejorar casi nada la escena, sobre todo en interiores, requiere mucho mas tiempo de procesado.

Voy a subir la misma escena con engine normal para que podais comparar la diferencia notoria de resultados.

Un saludo.


The image is made with Pathtrace engine. 633 steps and 12 hours of processing. I note your comments Alejandro, though the idea was a rendering of a summer afternoon when the sun goes down and the monitors turned on is a choice that proves without a doubt.

Jam, as to the books of the top, if they look flat, it is an object of nxt imported mesh and the truth is I was not too convinced to use it, without doubt cambiare by other more credible.

Anyway I noticed the Pathtrace Nxt rendering engine, reaches a point where it no longer is able to improve almost any scene, especially indoors, requires much more processing time.

I gain the same scene with normal engine for you can compare the difference noticeable results.

A greeting.
Comment by Carlos Sieiro on September 21, 2010 at 10:28am
Thanks Jan for yours comments...
Comment by Jan Verzelen on September 21, 2010 at 11:20am
You have a point when you say that the path tracer stops improving at some point. For that reason i do some post-processing in PS. The subtle use of "reduce noise" can do miracles sometimes
Comment by Carlos Sieiro on September 21, 2010 at 11:28am
ok, thanks for your advice, I think is the best way to compensate for this question, but it would be advisable that the motor path tracer was able to improve this limitation for interior scenes ....
Comment by Alejandro Testa on September 21, 2010 at 1:49pm
Carlos, creo que tienes un punto aqui para iniciar una nueva discusión en Nxt. Yo que no he trabajado en demasia con path tracer tengo la misma impresión

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