AccuRender nXt

advanced rendering for AutoCAD

Jan Verzelen
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Jan Verzelen's Discussions

best wishes
5 Replies

Merry Christmas everybody and see you NXT year Continue

Started this discussion. Last reply by maximoto Dec 27, 2011.

blurry transparency
4 Replies

 I want to make this material of the lampshade transparent and have control over the blurriness of the things shining through, in this case the lightbulb. I was convinced there was a slider that…Continue

Started this discussion. Last reply by Jan Verzelen Dec 16, 2011.

decal in block
2 Replies

when i add a block with a decal apllied to it in my drawing i'm not able to view this decal in my rendering. Strange thing is that when i render in the block editor( within my drawing) everything…Continue

Started this discussion. Last reply by Jan Verzelen Nov 28, 2011.

alpha channel
12 Replies

i spotted an unrealistic black part on the side of the glassplate in this image and when i right-click the rendering window to show the alpha channels this is the result. Since i don't know much…Continue

Started this discussion. Last reply by akinlolu olugboji Aug 21, 2012.

 

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At 9:45am on August 16, 2012, N` Goraw said…

nice one there

At 12:30am on September 27, 2011, Manuel Corbet said…

Goede morgen Jan,

 

Ik raak er niet uit met Accurender. Is het mogelijk dat ik eens langs kom en u mij wegwijst in Accurender nxt. U moet dit niet gratis doen.

 

Groeten Manuel

At 12:13am on September 14, 2011, Manuel Corbet said…

Goede morgen Jan,

 

Dank u voor uw reactie. Ondertussen heb ik de upgrade naar nXt geïnstaleerd, maar dit ziet er toch anders dan accurender 4 :-). Heeft u soms een gebruikerhandleiding?

 

Groeten Manuel

 
 
 

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Thursday
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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