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Lighting Channels

purge%20-%20Standard.zipI have drawn attention to this before and I believe…Continue

Tags: channels, lightening, rendering, interior

Started by akinlolu olugboji in AutoCAD 7 hours ago.

Invisible light source 3 Replies

If you make a light source invisible it still shows up in reflective surfaces.…Continue

Started by Peter Milner in AutoCAD. Last reply by Peter Milner on Wednesday.

Hidden lighting 8 Replies

Okay, so what's the best way to create hidden LED lighting without getting reflected light sources and millions of "fireflies"?…Continue

Started by Peter Milner in AutoCAD. Last reply by Roy Hirshkowitz on Tuesday.

More Renderfarm glitches 9 Replies

Path tracer on the Renderfarm doesn't show glowing materials.Also the new build doesn't let me suspend a machine from the rendering process. It says "suspended", but continues to render.Continue

Started by Peter Milner in nXtRender Add-ons. Last reply by Peter Milner on Tuesday.

Quick question 19 Replies

Hi guys,I got one quick question about render that I'm working on currently. I got house which is lighted by sun + studio brightness. How can I make this wall in shadow brighter without adding another light? Any other suggestions or advices how to…Continue

Started by Rav in AutoCAD. Last reply by akinlolu olugboji on Monday.

villa animation 2 Replies

https://vimeo.com/112488852Continue

Started by mike makki in AutoCAD. Last reply by mike makki Nov 21.

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akinlolu olugboji posted a discussion

Lightening Channels

purge%20-%20Standard.zipI have drawn attention to this before and I believe it was retified then but it seems to be back.Some light sources get stuck to each other such that when you assign a channel to it the other instance moves to that channel too and you are unable to assign them to different channels.The spot lights…See More
7 hours ago
Peter Milner replied to Peter Milner's discussion Invisible light source
"Those shaders only work with the basic rendering engine. I only ever use Path Tracer or Hybrid."
Wednesday
mike makki replied to Peter Milner's discussion Invisible light source
"I do not get why roy did get this material  - shader - no light source or reflection"
Wednesday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"If they're behind a diffuser-- yep-- modeling the diffuser as a light source will get you most of the way there.  The type of lighting that a lot of folks are using, though, is these exposed 3M lighting strips.  They resemble…"
Tuesday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"okay, but why should one try to draw each separate light source? As you mentioned before, most of the time these are behind a diffuse cover. "
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"It works pretty well for this-- where the surfaces are diffuse.  Peter's got a more reflective surface which probably would show reflections of the individual light sources in the roll.  It's an interesting problem (and an actual…"
Tuesday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"this s what i get when trying to simulate led strips. i used rectangular hidden and visible area lights with the path tracer."
Tuesday
Peter Milner replied to Peter Milner's discussion Hidden lighting
"I'll give it a whirl tomorrow."
Tuesday

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