AccuRender nXt

advanced rendering for AutoCAD

Discussion Forum (9)

Featured Discussions

New Version Posted Version 355-OK24 - Nov. 24, 2015

Version 355-OK24 - Nov. 24, 2015 In this version we: Fixed a problem where mirrored decals were not working correctly on render farm.  

Started by Rich Hart in New Builds and VersionsLatest Reply

Nxt Studio

Build 008 -- More complete material-based lighting.  Objects can become emitters using material properties.

Started by Roy Hirshkowitz in nXtStudioLatest Reply

Categories Discussions Latest Activity

New Builds and Versions

16 May 22
Reply by Roy Hirshkowitz

AutoCAD

AutoCAD specific - and all old threads

1688 9 hours ago
old nxt image (photoshop and after effect)added
by mike makki

nXtRender Add-ons

Add-ons for nXt Render

38 Mar 28
Reply by Alfons Akamp

Wishlist and other suggestions

24 Mar 20
Render Farm - Stop rendering
by Peter Milner

Rendering Advice and Comments

Rendering Engines, Ideas, etc.

65 on Tuesday
Looking for feedback/advice on renderings.
by Andrew Uno

Revit

Specific Questions for nXtRender fo Revit

7 Jun 18, 2015
Reply by akinlolu olugboji

Documentation

Ideas, suggestions or requests

11 Sep 27, 2014
Release Notes?
by Gene Kim-Eng

Corner Bar

Anything else you want to discuss

32 Mar 7
Maxwell anybody?
by John Beaman

nXtStudio

nXtStudio WIP

6 Nov 3, 2014
Reply by Alfons Akamp

RSS

Search

Translate

Latest Activity

George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Path is OK. Peter Milner has done some stunning results using hybrid engine, though it requires really long rendering times for noise clear images. For his job he has got super powered rendering cluster with n² cores and lots of GB of RAM. The…"
4 hours ago
Bryan commented on Bryan's photo
Thumbnail

D1

"George, this is the path tracer engine. Do you have another recommendation? I am still figuring out materials. I will note that for future renders."
7 hours ago
mike makki posted a discussion
9 hours ago
George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Is this done with hybrid render engine or the basic one?Comment not about rendering: Stone material is visibly repeating and I thing also out of scale (too big). Looks more like wallpaper, as there are windows and the wall is too thin to be made of…"
16 hours ago
Bryan posted photos
22 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work. I doubt if the specular maps will work-- I don't think the textured meshes use standard materials.  You are reminding me of why I need to…"
yesterday
George Ioannidis replied to Peter Milner's discussion obj files
"Peter, I was able to ad all specular and bump maps in Blender right, but for some reason nXt isn't recognizing it at all. The only texture it passes through is the main diffuse map.I am thinking of modifying the basic material (with only…"
yesterday
Peter Milner replied to Peter Milner's discussion obj files
"Roy, all I get from yours is a blue statue. However, George's works perfectly. Another question - is it possible to use the specular maps to change the properties of the different materials e.g. shiny shoes?"
yesterday

© 2017   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service