AccuRender nXt

advanced rendering for AutoCAD

We're up to Build 0082.  This new major release of the AccuRender and nXt product line now includes a plugin that works entirely within AutoCAD just like previous versions. It's got a ton of new features and is available for free for a while.  Take a look and let me know what you think.

See the Download->AccuRender Studio menu items for more details.

Views: 1800

Reply to This

Replies to This Discussion

Happy New Year ,Roy.

Is nXtRender required to be installed on the system to run Accurender Studio?

Sounds dumb, I guess, but I want to separate the system running the nXtRender program from a system running Studio.

Rich Rosemann

Not required no-- but you won't get any legacy data if nxtrender is not running-- just AutoCAD data.  It will work fine, though.

There really isn't much contact between the two-- so you won't mess up anything by running them both.  I would recommend making copies of any production work you're doing since this is an early project, but the risks are quite small with the way I'm handling the new stuff (no custom objects, etc.)  I did include an ArRemoveData command to strip any AccuRender Studio data out of the drawing as a bit of paranoid safety measure.

Good morning Roy.

The reason I asked the question is that after installing the program and loading the correct netload for acad 13 and entering the command arStudio, a error window pops up noting that

"Perspective View is required".

Thinking (tightly) inside the box, I set the view as perspective and run the command again. No change of course, just grabbing at straws.

So, what am I missing?

Rich Rosemann

I get the same and have to change the AutoCAD view from parallel to perspective. Then it works.

Thanks for changing your view to perspective, Peter.

Now ArStudio runs on my system to.

Some times it needs a little external help.

Rich Rosemann

It needs a perspective view the first time it's run.  It will remember its last view after that.  Use the perspective command.

Here's a quick comparison between nXt and ArStudio.

These both ran for 40 minutes.

ArStudio isn't picking up the material textures when it renders, but they do show in the material editor.

Also the ceiling hidden lighting and spotlights don't seem to have translated.

Can I get a copy of this one?

I've just sent it to you via WeTransfer.

Got it-- thanks.

iggest problem is units aren't set-- for some reason. Changed ddunits to millimeters (this will also affect performance in big ways.)

I changed the glass to refractive and checked thin-- that doesn't have much affect.  And I manually added the rug material texture.  The back wall doesn't seem to have a texture on it.  Investigating more now.

This is after 3 minutes or so:

From what I can tell-- the rug texture is not assigned in nXt-- nor is the back concrete wall (I can't even find this material.)

RSS

Search

Translate

Latest Activity

Daniel Hargreaves posted a discussion

Accustudio

I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"Currently only one texture per component and one bump map.  There is a blended material which allows more complex permutations-- most people do texture blending in photoshop. Solid textures refer to the granite/marble/wood procedural…"
Monday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
Monday
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"A further question: What is a solid texture?"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"Okay. Another question on textures: In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks. In…"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio testing
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc. Having to close studio down and then re-open it every time I want to…"
Nov 28
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work.  It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
Nov 27
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check. ***** You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"
Nov 27

© 2019   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service