It turned out that the Support folder had been left out in the latest 64 bit nXtRender install, so the nXt material Editor was not showing the sample rendered image correctly.We posted a new install…Continue
"To test all this, first I uninstalled the thumbnail program.
To do that, I just typed in (in an Administrator command window):
cd c:\Program files\AccuRender nxt
then I used the /u switch to uninstall, as below::
regsvr32 /u armatthumb64.dll
"It looks like you have a license that will allow you to load a newer version than that. The llicense that I see that you were last using was purchased March 29, 2019.
Here are the direct links to the SG13 version posted in July 2019:
"I see that if I turn the soffit layer off, that those can lights on the right are working. So I assume the soffit is blocking the light.
Unfortunately, I'm not able to try moving the can lights down for some reason.
I can try looking into this…"
"Unfortunately, the model was still just too large for my machine. After about 15 minutes I had to turn off the computer so that I could do something else while it was rendering..
Could you give me any idea of where the lights are that don't…"
"Can you send us a model where this is happening, to see if we can duplicate it here?
As small a model as possible would be appreciated.
You can use this link to send it to us:
"There is a bug in the logic to find the version with the closest date to your license number that occasionally finds the farm install instead.
You should be able to simply download the install the NK21 or the OA30 version from the link I posted…"
Starting a new thread...Latest version of AccuRender Studio is here. Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
"Here's how you adjust the overall transparency--
Edit the Decal material in the Material Editor.
Go to Opacity and change it to 0 using the slider (I may do this automatically at some point).
Edit the Opacity Map (not the Color Map) by…"
"Strength is supposed to do that-- I'll verify. I'm working on a few things right now-- should have a build for you by tomorrow or so.
Some legacy items are not persistent, including materials (you should only need to have the…"
"Sorry-- I was out of town for a few days.
You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided.
If you want to use the material editor you'll need to…"