AccuRender nXt

advanced rendering for AutoCAD

Peter Milner
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  • Guildford, Surrey
  • United Kingdom
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Peter Milner's Discussions

obj files
17 Replies

I've used nXt to insert an obj model.How do I get it to add the textures?I've tried adding the folder with the textures to the support paths , but it still doesn't work.The obj file was downloaded…Continue

Started this discussion. Last reply by Roy Hirshkowitz on Wednesday.

Render Farm - Stop rendering

Another useful function would be to be able to stop a rendering immediately without having to wait for the tasks to finish. I often send something to the Farm and then realise soon after that…Continue

Started Mar 20

Exposure lock
4 Replies

We are starting work on a new price list and I need to render a few hundred images on the renderfarm of individual items of furniture like this…Continue

Started this discussion. Last reply by Roy Hirshkowitz Nov 29, 2016.

Product Key
1 Reply

Could you tell me where I can find the product key for my renderfarm?I need to add a new computer onto the system.Continue

Started this discussion. Last reply by Rich Hart Sep 26, 2016.

 

Peter Milner's Page

Latest Activity

Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work. I doubt if the specular maps will work-- I don't think the textured meshes use standard materials.  You are reminding me of why I need to…"
Wednesday
George Ioannidis replied to Peter Milner's discussion obj files
"Peter, I was able to ad all specular and bump maps in Blender right, but for some reason nXt isn't recognizing it at all. The only texture it passes through is the main diffuse map.I am thinking of modifying the basic material (with only…"
Wednesday
Peter Milner replied to Peter Milner's discussion obj files
"Roy, all I get from yours is a blue statue. However, George's works perfectly. Another question - is it possible to use the specular maps to change the properties of the different materials e.g. shiny shoes?"
Wednesday
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"I was able to get to this today.   I've attached two files-- one is a reduced res version of the texture-- I recommend this for sanity's sake.  The other in an obj mtl material lib file containing a single material.  You can…"
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"I'll get to this tomorrow morning.  I'll let you know how to edit the obj file using a text editor and how to create the mtl file."
Tuesday
George Ioannidis replied to Peter Milner's discussion obj files
Tuesday
Peter Milner replied to Peter Milner's discussion obj files
"I tried creating a material with the texture and assigning it to the object, but it didn't work."
Tuesday
Peter Milner replied to Tony Jones's discussion 3D Face rendering in black only??
"If the cutlery is part of a CAD block, I would go into the block and check the material assignment there. You may even find that the cutlery is a block within a block in which case you may need to explode it to assign the material properly. Maybe…"
Jun 19
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Ah-- got it now.  The texture itself is not present in the obj-- however in the tex folder there is a very large (64 MPixel) texture which should map correctly to the mesh.  You may want to reduce the texture's resolution in photoshop…"
Jun 14
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"I took a quick look at one of these.  You're right, the obj files do not contain material refs and are therefore incomplete.  They do include texture coordinates so it would be possible to bring these up in an obj editor and assign…"
Jun 14
Peter Milner replied to Peter Milner's discussion obj files
"Thanks George. You can find the sample models here: https://renderpeople.com/free-3d-model/"
Jun 14
George Ioannidis replied to Peter Milner's discussion obj files
"Can you pass me those OBJ Peter? I could throw an eye on them if you like. If yes, send me link to e.g. dropbox in PM please."
Jun 13
Peter Milner replied to Peter Milner's discussion obj files
"That's what I tried to do, but it doesn't seem to work."
Jun 13
Peter Milner replied to Peter Milner's discussion obj files
"The obj file just contains strings of numbers which look like they are coordinates for all the triangles in the mesh."
Jun 13
George Ioannidis replied to Peter Milner's discussion obj files
"OBJ files are not carrying bitmaps themselves, but they contain UV mapping information of those maps. That is the way of projection of particular bitmap on the object's surface. If you insert textured OBJ file using nXt, it is enough just to…"
Jun 12
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"The obj won't have materials without a corresponding mtl file.  If you open the obj in a text editor you should see a reference to an mtl file via an mtllib tag.  That's the file you need.  The usemtl tags refer to materials…"
Jun 12

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At 2:24pm on February 21, 2013, akinlolu olugboji said…

Could you pull out the furniture in, "Fulcrum CE 05" save the file and share? I like to see how you treat your lights? 

 

At 1:59pm on July 16, 2011, Roy Hirshkowitz said…
Yes.  Use WalkAbout and select the Two-Point Perspective Projection.
At 7:41am on July 16, 2011, kk said…
Hi Roy....do u mean that nxt 2 point projection option can solve my problem is it? Because autocad camera point at the top, normally the vertical line look not straight as the photo shown.
At 7:21am on July 16, 2011, Roy Hirshkowitz said…
nXt has a two-point projection option in WalkAbout.
At 6:59am on July 16, 2011, kk said…

hi peter milner,I just have a look of your photo. I need your advise for the photo camera point. As I know Autocad only have 2 point instead of 3 point. But I saw your photo vertical line is straight. How to do it?

 

 

At 1:03am on September 10, 2010, Marc Chaumier said…
Hi Peter, what is your job? Designer, architecte, graphiste ? Simple curiosity...
 
 
 

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Latest Activity

John Prentice replied to John Prentice's discussion AUTOCAD 2018 XREFS
"Rich, The new version seems to be working well. Thanks - super job. JP"
2 hours ago
Rich Hart replied to John Prentice's discussion AUTOCAD 2018 XREFS
"I posted a new version, 0358-QF23, with a fix for this. The Material by Layer was not being recognized correctly in XREFs in AutoCAD 2018.  Please try the latest version from the downloads page and see if this new version works correctly…"
Friday
George Ioannidis commented on Bryan's photo
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D1

"Path is OK. Peter Milner has done some stunning results using hybrid engine, though it requires really long rendering times for noise clear images. For his job he has got super powered rendering cluster with n² cores and lots of GB of RAM. The…"
Thursday
Bryan commented on Bryan's photo
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D1

"George, this is the path tracer engine. Do you have another recommendation? I am still figuring out materials. I will note that for future renders."
Thursday
mike makki posted a discussion
Thursday
George Ioannidis commented on Bryan's photo
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D1

"Is this done with hybrid render engine or the basic one?Comment not about rendering: Stone material is visibly repeating and I thing also out of scale (too big). Looks more like wallpaper, as there are windows and the wall is too thin to be made of…"
Thursday
Bryan posted photos
Wednesday
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work. I doubt if the specular maps will work-- I don't think the textured meshes use standard materials.  You are reminding me of why I need to…"
Wednesday

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