AccuRender nXt

advanced rendering for AutoCAD

Please, could anybody explain what's the use of tasks in the render farm window? How a low/high number could influence the rendering time? Thanks to all!

Views: 157

Reply to This

Replies to This Discussion

This is a new setting I added to support Path Tracing of single images.  When the Path Tracer is used, these farmed images are no longer sliced (tiled).  Instead, each task renders the entire image for a certain number of passes.  The resulting images can be combined using the new method in the Image Editor.

 

If, for example, you specify a 200 pass rendering with 10 tasks, you will get 10 images with 20 passes each. The default number of tasks is 10, which should be adequate for most folks.  If you have a lot of machines in your network you may wish to increase this.  If you have identical machines on the network, you can decrease this number to the number of nodes available.  If you have different machines on your farm I would set it to at least 2X the number of nodes.

Thanks Roy,

so in my case I have 2 different machines and a free farm licence (2 nodes) and I will set the number of tasks to 4, right?

Then should I mount all images with the new method instead of simple arithmetic?

And this way every image is "complete", just need to put more images to increase passes. This allows me to stop the render farm and play it again further?

I'd leave it alone (like most settings in nXt.)

 

Combine all of the images using the new method.  The resulting (combined) image is just a path tracing image like any other.  It can be combined with other images.  You cannot "stop" and "start" the farm, though.

Thanks Roy, now it's all clear to me (I hope!)

RSS

Search

Translate

Latest Activity

OYEBANJI EMMANUEL posted a photo

Render 1 copy (1)

This is a remake of one of Peter Milner's scenes. I dont have the file. I photo-matched it in sketchup and rendered in nxt render for autocad.I just retouched it and increased the resolution.
Dec 20, 2023
OYEBANJI EMMANUEL posted a photo

Render 1

This is a remake of one of Peter Milner's renders.I dont have the file. I photo-matched the scene in sketchup and rendered with nxt render in autocad.I replicated it.
Dec 18, 2023
OYEBANJI EMMANUEL posted a photo

00001 copy

An office render i did recently.Critics and comments are welcome.Its one of the frames of a walkthrough animation i did recently.I used sketchup to model, exported to autocad and rendered with nxt render.
Nov 22, 2023
OYEBANJI EMMANUEL posted a discussion

nxt render Course/tutorial

Good day Sir,I want to know the number of people that would be interested in a nxt render course because i plan to create one.Please send me a prompt reply if you are interested.Just sayHi am in.Checkout a walkthrough i just created recently with nxt render for autocad after modelling in sketchup and then post-producing in photoshop.…See More
Nov 5, 2023
OYEBANJI EMMANUEL replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"Good day Sir, Hope this message meets you well. I just completed a short walkthrough of an office. Its down here https://drive.google.com/file/d/1L4p5Iyiq5MiSK137UT1eH3POuiI5ZLDA/view?usp=drive_link"
Nov 5, 2023
Maciej posted photos
Jun 6, 2023
Marko Stout replied to Peter Milner's discussion Comotion
"Is comotion still om progres? I need to make some moving parts in NXT!!"
Apr 7, 2023
Maciej commented on Maciej's photo
Thumbnail

v2

"Ok, give me couple of days, I'll try to work out the video tutoriał with mapping procedure. For free.. :) Regards, Maciej"
Mar 20, 2023

© 2024   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service