AccuRender nXt

advanced rendering for AutoCAD

Zdravko Todorovic
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  • Sherbrooke, Quebec
  • Canada
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Zdravko Todorovic's Discussions

License no longer valid with latest build, please help.
11 Replies

Good day,I have installed the latest build "OC12w 1.0" with my license. I am getting the message: "Validation Status: 21 days left for trial mode". I bought my license in January 2013.The previous…Continue

Started this discussion. Last reply by Zdravko Todorovic Jun 5.

E4-Fog
1 Reply

I think the Engine 4 (hybrid) does not support option for fog, even if there is an option to select it.Continue

Started this discussion. Last reply by Roy Hirshkowitz Oct 17, 2012.

Decal properties: transperancy not respected
3 Replies

Hello,Depending on what i use to set the background I find that the transperancy under the Decal properties is respected or not. For both the following settings, i have set under the Decal properties…Continue

Started this discussion. Last reply by Zdravko Todorovic Apr 25, 2011.

A small request (AccurRender palettes)
3 Replies

Hello Roy,This is just a request,But, is it possible to make the AccuRender nXt palettes (Lighting, Materials, Render Settings, Object Properties) look like any other autocad Tool Palettes?The goal…Continue

Started this discussion. Last reply by Eric B Apr 19, 2011.

 

Zdravko Todorovic's Page

Latest Activity

Zdravko Todorovic replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"Command: nxtbUnknown command "NXTB". Press F1 for help. NXTB, not working with OA30, please allow me to use this addons."
Jun 5
Zdravko Todorovic replied to Roy Hirshkowitz's discussion AccuRender Studio
"Does it work with Autocad 2008"
Jan 11
Zdravko Todorovic replied to Roy Hirshkowitz's discussion AccuRender Studio
" Can I run this application with progeCAD 2018  http://www.progesoft.com/en/products/progecad-professional/"
May 21, 2017
Zdravko Todorovic replied to Albert D Hart's discussion New nXtRender 0343-NI04
"nXt Render est mort"
Aug 30, 2015
Rich Hart replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"We port the AccuRneder nXt rendering engine to 3 CAD systems, AutoCAD, Revit and SketchUp. SketchUp is described here: http://www.sketchup.com/"
Apr 20, 2015
Zdravko Todorovic replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"with autocad 2008 not working"
Apr 20, 2015
akinlolu olugboji replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"Will give it a shot."
Apr 20, 2015
Zdravko Todorovic replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
""I don't think we ever did post any AutoCAD specific instructions for the Image Wizard." - I do not understand -SketchUp-  ???"
Apr 20, 2015
Rich Hart replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"I don't think we ever did post any AutoCAD specific instructions for the Image Wizard. The Image Wizard was originally created as a tool for our SketchUp rendering plugin. We did post instructions and a video tutorial for it, but were…"
Apr 20, 2015
akinlolu olugboji replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"Need instructions on using the first, the second is quite straigh forward."
Apr 20, 2015
Rich Hart replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"The Addons should already be included in the OA30 of nXt. After typing in NXT to load the nXt panel and modules, type in NXTB to load the Addons dialog. Please try that. I just reinstalled the OA30 version here to make sure that that was…"
Apr 20, 2015
Zdravko Todorovic replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"[[[ > how to use add-ons for nxtrender build "OA30w 1.0" > link for add-ons pleaseWe are no longer distributing the Add-Ons for nXtRender.We were distributing them to see if there was any interest in any of them, but we are now…"
Apr 18, 2015
Zdravko Todorovic replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"how to use add-ons for nxtrender build "OA30w 1.0"link for add-ons please"
Apr 17, 2015
Albert D Hart replied to Zdravko Todorovic's discussion License no longer valid with latest build, please help.
"Your license was good for the then current version of nXtRender, and all new versions for 12 months. You can either renew your license to use the latest version, or continue to use version OA30w with your old license. until you are ready to…"
Mar 22, 2015
Zdravko Todorovic posted a discussion

License no longer valid with latest build, please help.

Good day,I have installed the latest build "OC12w 1.0" with my license. I am getting the message: "Validation Status: 21 days left for trial mode". I bought my license in January 2013.The previous build "OA30w 1.0" works fine, It is only after installing the latest build "OC12w 1.0" that I am prompted with the trial period message.Please advise.Thank you and regards,See More
Mar 22, 2015
Zdravko Todorovic replied to Garret Diduck's discussion Wishlist & Interface Updates
"Je crains que cela prendra encore un an pour faire quelque chose"
Jun 27, 2014

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At 1:08am on November 19, 2010, Goran Mitrovic said…
Ćao Zdravko. Kako se snalaziš u Kanadi?
 
 
 

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Latest Activity

Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Oct 12
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10
Peter Milner replied to Peter Milner's discussion Frosted glass
"Thanks for looking into this Roy, I'll do a few tests of my own."
Oct 8
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Looks like the Thin switch isn't being used?  Ignore that part: I substituted Sandpaper bump (strength = 0.2) for roughness in the acrylic material.  These are using the hybrid engine:"
Oct 8

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