AccuRender nXt

advanced rendering for AutoCAD

Rich Hart's Discussions (278)

Discussions Replied To (262) Replies Latest Activity

"I just installed arnxt64_0358-QF23 here and the Layer Schemes dialog appears in Auto…"

Rich Hart replied Oct 2 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"To use the latest version, you would need to renew your license. Otherwise, you will…"

Rich Hart replied Oct 1 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"Can you send me the model to take a look? You can send it to us using this link: htt…"

Rich Hart replied Sep 28 to Accurender 4 model

1 Sep 28
Reply by Rich Hart

"Out latest downloads are on our downloads page: http://renderplus.com/wp2/download/?…"

Rich Hart replied Sep 18 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"Which problem still exists? The one you had in AutoCAD 2011 or the one you reported…"

Rich Hart replied Sep 15 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"Sounds like it's working now then. Let me know if you run into anything else."

Rich Hart replied Sep 13 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"And the error appears as soon as you click that button?"

Rich Hart replied Sep 13 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"Are you just clicking on this button to load the Layer Material Schemes dialog?yer S…"

Rich Hart replied Sep 13 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"No, it shouldn't be a conflict with CadWorx 2018. Sorry, I had thought that you were…"

Rich Hart replied Sep 13 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

"Sorry for the confusion. That file named "nxtrender_load_r18_x64.arx" was intended f…"

Rich Hart replied Sep 13 to Layer Material Schemes

19 Oct 2
Reply by Rich Hart

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Latest Activity

Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Friday
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10
Peter Milner replied to Peter Milner's discussion Frosted glass
"Thanks for looking into this Roy, I'll do a few tests of my own."
Oct 8
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Looks like the Thin switch isn't being used?  Ignore that part: I substituted Sandpaper bump (strength = 0.2) for roughness in the acrylic material.  These are using the hybrid engine:"
Oct 8

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