AccuRender nXt

advanced rendering for AutoCAD

Paul Jackson
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Paul Jackson's Discussions

Accurender 4 model
1 Reply

I have an AutoCAD model, which was rendered in Accurender 4, some time ago. I have converted the legacy materials as I now use nXt. Is there any way of knowing what material goes with what layer, as…Continue

Started this discussion. Last reply by Rich Hart Sep 28.

Problem with rendering image.
2 Replies

This is the first time this has happened with me.I've applied a rooftile material to a 3D solid. When it renders, the bottom of the rooftile, near the gutter, does not render properly. This is the…Continue

Started this discussion. Last reply by Paul Jackson Nov 16, 2017.

Bricscad
2 Replies

I currently use accurender nxt for AutoCAD but am looking now to get Bricscad. I see there is a nxt render for bricscad. Does anyone know how it compares to accurender Nxt as far as interface and…Continue

Started this discussion. Last reply by Paul Jackson May 17, 2016.

Furniture 3D blocks.
2 Replies

Does anyone know any good free resources for furniture 3D blocks (dxf/dwg). Especially looking for kitchen and bedroom furniture. Thanks.Continue

Started this discussion. Last reply by norton torres Apr 28, 2015.

 

Paul Jackson's Page

Latest Activity

Rich Hart replied to Paul Jackson's discussion Accurender 4 model
"Can you send me the model to take a look? You can send it to us using this link: https://renderplus.com/wp2/uploads/ Thanks, Rich"
Sep 28
Paul Jackson posted a discussion

Accurender 4 model

I have an AutoCAD model, which was rendered in Accurender 4, some time ago. I have converted the legacy materials as I now use nXt. Is there any way of knowing what material goes with what layer, as none show in the materials/layer box?See More
Sep 27
Paul Jackson replied to Paul Jackson's discussion Problem with rendering image.
"Thanks Andrew. It seems to happen when a material is applied to an angular object. I've tried using it as a planar material with some success, but a lot of time messing about."
Nov 16, 2017
Andrew Uno replied to Paul Jackson's discussion Problem with rendering image.
"I've run across this myself when applying wood materials to exposed joists from time to time, I couldn't tell you the why or even a direct how to fix this (correctly), but I've taken to simply slicing the area and applying a copied…"
Nov 2, 2017
Paul Jackson posted a discussion

Problem with rendering image.

This is the first time this has happened with me.I've applied a rooftile material to a 3D solid. When it renders, the bottom of the rooftile, near the gutter, does not render properly. This is the only section of roof it happens to.It is though the image has turned the rooftile 90 degrees.There are no colliding 3D solids etc.Anyone any ideas?Thanks.…See More
Nov 1, 2017

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At 4:42pm on April 28, 2015, marilina said…

Hi dear,how are you? my name is Marilina, i saw your profile today and wish to reach you, so i would want you to write me at this my id (zealmarilina@live.fr) so that i can send my pictures and details about my self okay

Thanks Marilina.

 
 
 

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Latest Activity

mike makki posted a discussion
yesterday
Peter Milner commented on Chris Fox's photo
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Senior Living Rear

"Hi Chris, The modelling, lighting and rendering are very good on these three images. However, I feel they are let down slightly by the "Photoshopped" plants, cars and people. I think it's mainly to do with the shadow direction and…"
Oct 26
Chris Fox posted photos
Oct 22
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Oct 12
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10

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