It turned out that the Support folder had been left out in the latest 64 bit nXtRender install, so the nXt material Editor was not showing the sample rendered image correctly.We posted a new install…Continue
"You simply need to run the executable file that you downloaded and then start AutoCAD. It will overwrite the older version that you have installed..
You will need to renew your license to run the new version. Otherwise it will run in Demo mode, with…"
"No, it shouldn't be a conflict with CadWorx 2018.
Sorry, I had thought that you were getting that error when using APPLOAD yourself.
So nxt is loaded OK, but you get this error when trying to use the Layer Schemes routine, right?"
"Sorry for the confusion. That file named "nxtrender_load_r18_x64.arx" was intended for a different application. I'll make sure it is not in the install for the next version that we post.
You should be able to load the module named…"
"I believe we have fixed this.
Please try downloading and installing the latest version of nXtRender that we recently posted on our downloads page.
The new install now includes the files that were reported missing in your error message, and the Layer…"
"Hmm, I guess we'll have to use decals. Just that the decal needs to be applied to each object, instead of selecting them all and applying as a material, which will be much much faster when I have more than 30-40 objects to which the material…"
"I don't believe we have anything that automatically scales to object size. Decals might not be as horrible a workaround as you think-- they need to be scaled per object anyway.
There is an import option for textured meshes-- these…"
Is there any way to create a material where the image map stretches across the object, instead of tiling?For example, the attached image "Jaali.jpg" is the material map I want to stretch across any object I apply it to. But it always seems to tile it across the object, as shown in the "Sample output.jpg".I can't use the object decal option, since the object that the material is applied to is not always the same (i.e., it can be applied to multiple objects and the size of these objects are not…See More