AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on April 12, 2012 at 6:29am

If I do Path Tracer or Engine 4 it will go only it will take longer, and I need more passes in the tune od two to three thousand passes, Should be ready to render for a full two days non stop. Power is an issue here in my country and alternatives are expensive, only way out is a faster system an i7 or i5 with eight to sixteen MB Ram.

Comment by kingjin on April 12, 2012 at 5:59am

Yes, NXT other engine system requirements for high, my notebook configuration and your almost, in other engine rendering was very difficult, but other engine did more than E0 rendering true. Don't know how did you find this balance, the existing system configuration can handle, and can render the real effect.

Comment by akinlolu olugboji on April 12, 2012 at 3:22am

All plants are RPC, inserted into Nxt directly.  40 passes, 4 hrs, 14 min 26s. And yes packet trace time and system resources will not allow me to go the way of Path Tracer for now.

Comment by kingjin on April 12, 2012 at 12:04am

How mang Pass

Comment by kingjin on April 12, 2012 at 12:03am

Akinlolu olugboji, hello,Good rendering, E0 output of. Plant through the NXT done directly?

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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