AccuRender nXt

advanced rendering for AutoCAD

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Comment by Alejandro Testa on July 5, 2011 at 2:39am
Coincido con los comentarios de Akin con respecto al cielo y a las plantas RPC, para Jorge puedes tipear Nxt o Ar5...
Comment by akinlolu olugboji on July 5, 2011 at 1:01am

IMHO a light coloured sky would have helped a lot and also I do not notices any path oor walkway leading to the door, you seems to have to cross the lawn. Also try vary your RPC plants in terms of size and direction ie making then random.

Beautiful work.

Comment by Jorge Javier Lara Domínguez on July 4, 2011 at 6:20pm
Alex... AR5? me podrias explicar por favor...
Comment by Alejandro Testa on July 4, 2011 at 4:58pm

Hola Rey, creo que necesitas modificar el césped (grama o  pasto)  puedes reemplazarlo en PS por un césped de verdad, se ve demasiado irreal (también se puede intentar en AR5 yo lo he hecho y el resultado es bastante aceptable, usando una textura de grama como fondo y creando una planta cobertora como grama, claro que los tiempos de renderizado aumentan. . Adicionalmente te sugiero que coloques elementos  enfrente de la casa para que se reflejen en los vidrios,. de esta manera vas a obtener imágenes con mayor realsimo. Como último yo desaturaría un poco los colores. La imagen anexa esta con un fondo de grama con uan textura de NXt y arriba una planta cobertora simulando grama.

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
10 hours ago
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

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