AccuRender nXt

advanced rendering for AutoCAD

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Comment by Sampdoria on February 7, 2012 at 5:00am

Thanks for sharing the texture and also the nice explanation. Its a lovely render!

Comment by Miguel Tano Adanes on August 1, 2011 at 12:29am
Marc, thanks a lot for the texture. And compliments again for your works!
Comment by akinlolu olugboji on July 31, 2011 at 10:36am
No need to create the time just down and install the capture software. When next you are doing it again record.
Comment by Marc Chaumier on July 30, 2011 at 4:04am
Hi Miguel, thanks! Seamless grass texture I made...
Comment by Marc Chaumier on July 29, 2011 at 3:15pm
I will try, but I've not the time now...
Comment by akinlolu olugboji on July 29, 2011 at 7:22am
Using a screen capture device,  can you record the grass making process again in photoshot?
Comment by Miguel Tano Adanes on July 29, 2011 at 5:51am

Hi Marc,

as alway, your grass appear extremly real! As well as the entire image.

What texture do you use for the grass? Have you created a personal one or is it one inside nXt?

Thanks!

Comment by Marc Chaumier on July 29, 2011 at 3:28am
Hi, Jorge, thanks. For the grass:  I cut out the part with grass (so I can change the picture, and keep my work on grass) and with the "duplication tool", I take a sharp shape, like a star with a lot of arms, that look a little bit like a grass clump or a sun. You can make your own form, by taking a cutted clump of grass or plant and in pshop, in "edition" menu, you have the option: use as pattern or something like that (mine is in french). So you create a new shape for the duplication tool. With this tool, you have to choose the place where the sample will be taken (be carefull on the scale of the sample), in first with the "alt" key, then you duplicate this sample on the limit of the grass. Be carefull to randomize it and not to be rectilinear. And you will make disappear that digital linearity. I take the sample very close from the place I will apply it, and I modify the size of my tool, to make it bigger as it is closer, and little when it's far. So you have done a new layer with the grass and a good cutted limit. And you can put a new render under this layer.
Comment by Jorge Javier Lara Domínguez on July 28, 2011 at 3:09pm
Excelente Trabajo, Marc. Podias compartir como haces el para que se vean las "hojas" del cesped en la orilla de la alberca? cuales son los parametros usados en el agua de la alberca? tu vegetacion es RPC? Saludos

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
16 hours ago
Thorsten Hedrich commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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