AccuRender nXt

advanced rendering for AutoCAD

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Comment by Sampdoria on February 7, 2012 at 5:00am

Thanks for sharing the texture and also the nice explanation. Its a lovely render!

Comment by Miguel Tano Adanes on August 1, 2011 at 12:29am
Marc, thanks a lot for the texture. And compliments again for your works!
Comment by akinlolu olugboji on July 31, 2011 at 10:36am
No need to create the time just down and install the capture software. When next you are doing it again record.
Comment by Marc Chaumier on July 30, 2011 at 4:04am
Hi Miguel, thanks! Seamless grass texture I made...
Comment by Marc Chaumier on July 29, 2011 at 3:15pm
I will try, but I've not the time now...
Comment by akinlolu olugboji on July 29, 2011 at 7:22am
Using a screen capture device,  can you record the grass making process again in photoshot?
Comment by Miguel Tano Adanes on July 29, 2011 at 5:51am

Hi Marc,

as alway, your grass appear extremly real! As well as the entire image.

What texture do you use for the grass? Have you created a personal one or is it one inside nXt?

Thanks!

Comment by Marc Chaumier on July 29, 2011 at 3:28am
Hi, Jorge, thanks. For the grass:  I cut out the part with grass (so I can change the picture, and keep my work on grass) and with the "duplication tool", I take a sharp shape, like a star with a lot of arms, that look a little bit like a grass clump or a sun. You can make your own form, by taking a cutted clump of grass or plant and in pshop, in "edition" menu, you have the option: use as pattern or something like that (mine is in french). So you create a new shape for the duplication tool. With this tool, you have to choose the place where the sample will be taken (be carefull on the scale of the sample), in first with the "alt" key, then you duplicate this sample on the limit of the grass. Be carefull to randomize it and not to be rectilinear. And you will make disappear that digital linearity. I take the sample very close from the place I will apply it, and I modify the size of my tool, to make it bigger as it is closer, and little when it's far. So you have done a new layer with the grass and a good cutted limit. And you can put a new render under this layer.
Comment by Jorge Javier Lara Domínguez on July 28, 2011 at 3:09pm
Excelente Trabajo, Marc. Podias compartir como haces el para que se vean las "hojas" del cesped en la orilla de la alberca? cuales son los parametros usados en el agua de la alberca? tu vegetacion es RPC? Saludos

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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- I understand.  I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough.   That can vary a lot. You're always going have some error, allocating…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"The problem is when I'm running several renders over a weekend. How will I know how much time to allocate to each one? I wouldn't want them to run for the same amount of time, as one may over-cook to no extra benefit, while another is…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable.  The rendering below is probably done already, with a noise filter, or close to it."
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"I suspect it will take a lot longer without the noise filter. These similar renders ran for 5 minutes each. nXt performed 127 passes and Studio performed 344 passes. Incidentally, is it possible to set a render running to a certain number of…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pretty much the only thing sacrificed has been the sandpaper bump, and even then only in certain circumstances.  Everything else is preserved nicely including any random noise you add to color maps. Hard to say on performance without the…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Reliance on the noise filter does concern me a little. A lot of my work involves wood grain and fabrics, both of which can have varying degrees of texture which affect the way light is reflected. With the noise filter off, are renders likely to take…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, that works now, though a bit glitchy. Dragging and dropping materials doesn't work (is it supposed to?)."
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Found it-- it's not working properly if the palette is docked.  For now if you drag the AccuRender Studio palette and make it floating everything works.  I'll see what I can do."
Jan 6

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