AccuRender nXt

advanced rendering for AutoCAD

Sampdoria
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Sampdoria's Discussions

Smooth Indirect/Concealed Lighting

Dear TeamIve been doing ID Renders in Nxt and Ar3 and I keep forgetting to ask how everyone gets a smooth bulkhead light effect? See sample from random internet image.…Continue

Started Nov 6

Reflections on Glazing
8 Replies

Dear All- Ive been trying to get the correct hue/colour reflections on my Glazing.- For example, when the line of sight moves above the horizon, we tend to get the real time purple/mauve haze in the…Continue

Started this discussion. Last reply by Sampdoria Dec 5, 2016.

Material Archive for All Nxt Users
10 Replies

Dear Roy/Peter and other veterans. How can I create an online archive or similar where I can place some materials I have made which could be beneficial to a lot of newbie and veteran users. Some of…Continue

Tags: archives, Materials

Started this discussion. Last reply by Sampdoria Jun 3, 2014.

Old Materials : Test Render
2 Replies

Hello AllI was thinking of playing with the Displacement function & decided to use some Old Plaster Wall Materials.Here are 2 variations.regardsContinue

Started this discussion. Last reply by Sampdoria Sep 5, 2013.

 

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Latest Activity

Sampdoria replied to mike makki's discussion 3d image in NXT
"Nice building makki!"
Nov 11
Sampdoria posted a discussion

Smooth Indirect/Concealed Lighting

Dear TeamIve been doing ID Renders in Nxt and Ar3 and I keep forgetting to ask how everyone gets a smooth bulkhead light effect? See sample from random internet image.I usually model a region and tag it as a spot or omni light but effects vary, I still dont geta smooth continuous strip of LED Light.Peter and Others? :)CheersSee More
Nov 6
Andrew Uno replied to Sampdoria's discussion Disabling Shadows
"I've got a few renderings cooking up in the farm I'll definitely try the material mask."
Nov 3
Peter Milner replied to Sampdoria's discussion Disabling Shadows
"Either that or you can save the image as an nXt file and then export a materials mask. That way, everything assigned your special material can be selected in one go."
Nov 3
Andrew Uno replied to Sampdoria's discussion Disabling Shadows
"Shoot, thanks anyhow."
Nov 2
Andrew Uno replied to Sampdoria's discussion Disabling Shadows
"Thanks Peter, I'll keep the alpha channel tag in mind for post."
Nov 2
Roy Hirshkowitz replied to Sampdoria's discussion Disabling Shadows
"A bunch of these are older switches and only work with the Standard Engine...."
Nov 2
Peter Milner replied to Sampdoria's discussion Disabling Shadows
"I think Photoshop is the only way for this. However, if you tag the object as alpha channel, it will make selecting it in Pshop easier."
Nov 2
Andrew Uno replied to Sampdoria's discussion Disabling Shadows
"Sorry to resurrect an otherwise dead thread, but the company I'm with has a material we use that absorbs shadows while appearing somewhat translucent. I can't for the life of me get the shadows cast by light sources or objects to stop…"
Nov 2

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At 4:07am on April 13, 2011, akinlolu olugboji said…
Thanks. I keep getting this error. " You don't have permission to access "http://api.ning.com/files/4vZaJTNnFP8rXZ55M3bjDINznPFIOG1gvmdvMqimMMDhZvFw-g5K78ixpPeKmYa5iqTzQcVdzFSx2-A8UU*zE*r5tK4MB6Ec/NightViewSamp.rar" on this server.

Reference #18.95a99d50.1302692748.70ccbe6 ""\

Could you please send to my email at,: akinlolugboji@live.com
 
 
 

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Latest Activity

Steve Wojtynek replied to Steve Wojtynek's discussion Material Library "Slides"
"Figured it out...  I went into Windows File Explorer and double-clicked on one of the PDF icons with an ArMaterial name underneath.  Windows told me it didn't have a program assigned to open that file format, so I browsed to…"
12 hours ago
Steve Wojtynek replied to Steve Wojtynek's discussion Material Library "Slides"
"Nope... Rebooted a bunch of times since "successful REGSVR32".  Large, Medium, and Small Icon Views all show PDF icons with the names of the ArMaterials underneath.  The AR5 installation on my old computer (that died) worked…"
13 hours ago
Peter Milner replied to Peter Milner's discussion Render farm OS
"Thanks for that Roy. I'll give it a go tomorrow."
14 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Render farm OS
"It's a little hard to say weather the bottleneck is the limit I'm imposing on the number of threads created or something else. ******** AR Studio is not too far from production ready-- but let's test the thing first on your new farm…"
14 hours ago
Peter Milner replied to Peter Milner's discussion Render farm OS
"So the original render farm having 4 nodes with 20 cores each, doesn't have a problem (although they still only max to 80%). Whereas the new server farm has three machines with 40 cores each and therefore underperforms. Correct? So, what would…"
15 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Render farm OS
"Looks like there's a 32 core hard coded limit in the legacy product.  AccuRender Studio doesn't have this limitation."
16 hours ago
Peter Milner replied to Peter Milner's discussion Render farm OS
"My local machine bounces up and down from 29% to 100%. The main renderfarm actually bounces from 5% to 75% (not sure why I got a different reading yesterday). I generally render with the Path Tracer engine which has a different pattern of processor…"
21 hours ago
Rich Hart replied to Steve Wojtynek's discussion Material Library "Slides"
"Try switching the View to something like Large Icons: I've also had people say they've had to reboot before the change took effect. Try that."
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