AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on October 30, 2013 at 11:14am

Light has to pass through, hence the reason I sent the file. In my case the light coming in through the window openings passes through the vase and is refracted, hence the caustics on the board.   

Comment by kingjin on October 30, 2013 at 5:27am

Comment by kingjin on October 30, 2013 at 3:12am

But still thank you

Comment by kingjin on October 30, 2013 at 3:11am

Hello , I am using your material, but still can not make caustics effect.

Comment by akinlolu olugboji on October 29, 2013 at 11:28pm

Uploaded the file to your email

Comment by akinlolu olugboji on October 29, 2013 at 11:26pm

It has more to do with the way light passes through the glass/water medium than throwing switches.

Comment by kingjin on October 28, 2013 at 6:27pm

akinlolu olugboji, hello , it is convenient to be able to send the file to me? Thank you very much .kingjin1984@163.com

Comment by kingjin on October 28, 2013 at 5:17am

Comment by kingjin on October 28, 2013 at 5:17am

akinlolu olugboji, Thank you, I do not follow your settings or caustics effect , is not what I'm doing wrong ?I use NXT0325

Comment by akinlolu olugboji on October 27, 2013 at 6:32am

Check the Reflective Caustic in the Reflective Finish and Highlight, in the Main tab of the Advance Material dialogue box. 

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Latest Activity

Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
yesterday
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

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