AccuRender nXt

advanced rendering for AutoCAD

Medieval Plaza / Urbe Auriense (Ourense-Galicia)

Arquitectura Medieval Galega
Path Tracer 200 Passes
More renders: www.works-3d.blogspot.com

Views: 1471

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by 陈传杰 on August 30, 2013 at 1:37am

这个文件应该很大吧

很不错

Comment by Roy Hirshkowitz on March 1, 2011 at 1:30pm

Bump mapping is an option under "standard".  To do grayscale bumping just use a grayscale map, turn the Strength to 0-- and use a Bump of up to 5.0 (or down to -5.0).  If you've got a "tricolor" normal map from a vendor you can also use it.  The performance for these two option is the same (very fast.)  There is a texture set template which is designed to work with Arroway if you prefer using it.

Displacements are slow and useful for close-up, highly detailed, work.

 

Comment by Carlos Sieiro on March 1, 2011 at 1:22pm
Thanks for your advice!  Saying bump mapping, do you mean tipical tricolor normal mapping or bump grayscale mapping?.   In Nxt there are only three options: standard , displacement and normal mapping. Thank you again!
Comment by Roy Hirshkowitz on March 1, 2011 at 12:56pm
Thanks-- this is something I can look into.  In the meantime, you're probably not getting a lot of extra quality by using displacements here-- and you are slowing things down a lot.  I would probably recommend bump mapping here.
Comment by Carlos Sieiro on March 1, 2011 at 9:58am
yes! In stone wall and stone pavement!!
Comment by Roy Hirshkowitz on March 1, 2011 at 9:25am
Are you using displacement mapping?
Comment by Carlos Sieiro on March 1, 2011 at 8:51am
Comment by Carlos Sieiro on March 1, 2011 at 8:48am
yes, this is an issue that I wanted to ask later. In almost all new renderings appear darker lines (artifacts) in the texture mapped, which eliminated with photoshop postproduction. Especially in areas of the arches. All models have high ratios used _facetres, _isolines, _splinesegs and
Comment by Roy Hirshkowitz on March 1, 2011 at 8:16am
I did notice some artifacts on some of the other on your site.  Some of the mesh triangles on the building (the long, skinny ones in particular) are rendering a little darker than the others.  Are you using displacements?  If so I may be able to reproduce this problem here.
Comment by Carlos Sieiro on March 1, 2011 at 1:47am
Off course!!! Thanks!

Search

Translate

Latest Activity

Sergio88 replied to Peter Milner's discussion Windows 11
"Hello,I have buy a new licence version XE08w 1.0, and installed it on my new Windows 11 machine with AutoCAD 2021. All problems are now solved, it works fine. Renders are 10 times faster on this new machine."
Wednesday
Sergio88 replied to Peter Milner's discussion Windows 11
"Hello, I have a lot of problems with the nXtRender plugin for AutoCAD with AutoCAD 2021 under Windows 11 installed on a new machine (no problem with the same dwg's under windows 10) : - material applyed are not rendered. I have to explode…"
Jun 5
OYEBANJI EMMANUEL posted a discussion

Questions for nxt render for autocad

Good day everyone,Can anyone here help me with these issues i keep having with nxt render for autocad ?1. How do you bring in textured models into autocad ( 3ds and obj) without losing their textures or having to re-assign them.2. How do you move these objects from place to place without experiencing viewport refresh sluggishness in the autocad viewport ?3. How do you add dirt to fabric textures for rendering.4. How do you avoid repeat patterns in textures for rendering ?See More
Jun 4
George Ioannidis commented on Maciej's photo
Thumbnail

V01 - dark 02

"Those are all very nice pictures Maciej, well done! Are those renewed older buildings or new housing development?"
May 25
Maciej posted photos
Apr 16
N` Goraw replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"thank you a lot for this"
Apr 12
Tom Jarvi posted photos
Mar 12
OYEBANJI EMMANUEL posted a photo

Render 1 copy (1)

This is a remake of one of Peter Milner's scenes. I dont have the file. I photo-matched it in sketchup and rendered in nxt render for autocad.I just retouched it and increased the resolution.
Dec 20, 2023

© 2024   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service