AccuRender nXt

advanced rendering for AutoCAD

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Comment by Wallace Amorim Júnior on March 17, 2014 at 12:26pm

Aguinaldo, Não sei se você já obteve a resposta, mas no editor de materiais do NXT há dois parâmetros para dosar o reflexo dos objetos no campo "Reflective Finish and Highlight": INTENSITY controla o quanto o material é reflexivo, sendo que no máximo transforma o objeto num espelho; SHARPNESS controla a nitidez do reflexo, no máximo a imagem fica limpa e quanto menor for, vai ficando mais borrada.

Ainda tem SHADER, que dá 6 opções que também afetam a forma como o material reflete o que está em volta; e SATURATION que diz o quanto de cor do ambiente será refletido. Quanto menor o valor, o reflexo terá o tom da cor original do material; quanto maior o valor, as cores refletidas ficarão mais próximo dos objetos refletidos.

Espero ter ajudado.

Comment by Aguinaldo Marinho on January 20, 2014 at 10:06pm

How do you create a mirrored material without being transparent in NXT Render?
I tried to create but is transparent! In AR4 had to (MIRROR) option. This option only created the reflection in the material. if need be, he had an option to create a transparent glass that reflects and at the same time there is transparency. But if you need a INOX material, I'm not getting the NXT!

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Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
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Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
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