"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor,
I found another way around what to do with AO Maps:
Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
advanced rendering for AutoCAD
In previous versions of flamingo decals could be illuminated but I can't find any method to do this in NXT. Anyone know if this is possible.Continue
Started this discussion. Last reply by Roy Hirshkowitz Nov 12, 2010.
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