AccuRender nXt

advanced rendering for AutoCAD

chen ray
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sketchup nxt

hi guys for autocad nxt we can select a  window anyway in the view and render  but for sketchup how can we do so ?Continue

Started Jul 31, 2013

Displacement map and texture
2 Replies

Hi guys I notice after I use a texture to create a displacement mapping on a object to make it more 3d. It turns out to be white . Displacement map create more 3d depth. So how to make actual texture…Continue

Started this discussion. Last reply by chen ray Jun 17, 2013.

patchy light
5 Replies

hi guysi apply a omni lt to a long rectangle object in autocad but it render out non uniformly as shown.can advise how to create a more uniform lt distribution ?thkContinue

Started this discussion. Last reply by chen ray Dec 16, 2012.

noise in path tracer
1 Reply

hi guys tried to render and noises appears as shown . using path tracer . can advise how to remove them on the glass reflection ? using build 313Continue

Started this discussion. Last reply by Roy Hirshkowitz Sep 5, 2012.

 

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At 10:34pm on October 9, 2012, allen 加入NXT国内Q群:262940575 交流!! said…

请加我QQ244791901 我也是中国的 我也是用NXT 在国内真的好难找到同用NXT  真的要加我啊 谢谢

At 5:12am on September 27, 2010, Marc Chaumier said…
Hi, yes it's mine, little female one year, in french we call it "bichon maltais"... 4 or 5 Kg. Yours look so cute to ;o) The name of mine is "Mitsou", it sleeps at my feet, all the time that I'm working at my computer. Nice company for a poor lonesome worker ;o)
At 4:54am on September 22, 2010, Marc Chaumier said…
hello from France ;o)

 
 
 

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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