Uff, a favoritos se va el blog, vaya calidad !! (sobre todo ese agua), no hay mucho que decir, lo mejor es verlo, ya estoy deseando ver esos otros elementos (fuego,humo, ect), esta claro que no parais un segundo, bueno, espero que todo vaya bien por ahi, un saludo y seguire al tanto.
"0295 is up, includes scale factor for preview image and stop after # passes. Haven't gotten to New light channel option in Lights interface yet. Check it out if you have a chance (no worries if not.)"
"Yeah-- I understand. I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough. That can vary a lot.
You're always going have some error, allocating…"
"The problem is when I'm running several renders over a weekend. How will I know how much time to allocate to each one?
I wouldn't want them to run for the same amount of time, as one may over-cook to no extra benefit, while another is…"
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable. The rendering below is probably done already, with a noise filter, or close to it."