"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor,
I found another way around what to do with AO Maps:
Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
advanced rendering for AutoCAD
Multi Pass rendering lets you quickly see what your rendering is going to look like - after the first few passes - and the either change settings, or let the...
Tags:
Comment
You need to be a member of AccuRender nXt to add comments!
Join AccuRender nXt