AccuRender nXt

advanced rendering for AutoCAD

very simple step to creat the beer water drop glass

1)assign you glass material and set it the IOR to 1.4

2)attach/add the water drops tiff file to it,  TEXTURE MAPS -alpha channel - transparent-go to Channel then only colour ticked.

3)foam can be add as normal texture.

 

 

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Thanks Mike for the maps.

Look very clean images.

Thanks Mike, very usefull, when the summer comes...

not a probs....

i will soon issue some nice trees i set up in NXT

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ebenezer attah koomson commented on ebenezer attah koomson's photo
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"thanks Georgre"
3 hours ago
George Ioannidis commented on ebenezer attah koomson's photo
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"Neat contemporary design!"
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ebenezer attah koomson posted photos
yesterday
Peter Milner replied to Andrew Moiseev's discussion Panoramas
"I use imove-viewer. The program is only 1Mb in size and runs as an exe file without any installation. You can run it off a USB stick or even autorun it from a CD. "
yesterday
Roy Hirshkowitz replied to Andrew Moiseev's discussion Panoramas
"There's a bunch of info on this site: http://wiki.panotools.org/Panorama_Viewers"
Monday
Kevin Lockwood replied to Andrew Moiseev's discussion Panoramas
"Since we left "Smooth move" in the dust, there aren't many options any more.  There are several online host for the panoramas. http://www.clevr.com/  http://www.dermandar.com/ https://www.360cities.net/ are 3 that…"
Aug 23
Tomasz Jankowski replied to Tomasz Jankowski's discussion Missing textures in renderings (but they are visible elsewhere)
"Ok. It works. I was used to a simple procedure "drag & drop" that worked on AEC objects (and their internal layers) at ACAD Architecture 2009. It's good time to change habits. Thanks for help."
Aug 22
Roy Hirshkowitz replied to Tomasz Jankowski's discussion Missing textures in renderings (but they are visible elsewhere)
"I was able to fairly easily use Style Manager to assign the material.   To do this, I created a new Material Definition in Style Manager (called Textured), checked the Style Override box under its Display Props, and used your Textured nXt…"
Aug 21

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