AccuRender nXt

advanced rendering for AutoCAD

Bottle-round.dwgpls can somebody help out, i dont know how to map this texture to the bottle in the file above. is it using object properties or using texture sets

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use decal for the bottle body. The head you have to use material and some serious modelling for the neck.

Also your bottle is not round as the example you showed. This means breaking the decal into three. A round bottle will be simpler to achieve this.

think this will work.
think this will work.
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