AccuRender nXt

advanced rendering for AutoCAD

Material Libraries

Complete Material Installer (02/18/2011)

Download this file to install all  the nXt materials libraries. It is approximately 105MB.

This program will install a series of folders containing our material library in a directory you specify.  If you are installing for a school or a Work Group of people, be sure to pick a folder that all your users, even lower level users, can access.

After setting up these folders, this installer will create a shortcut to the material folders on your Windows Desktop. You can browser for the materials. When you browse for the material files, change the file View to thumbnail, so you can preview the material.

You can drag and drop materials onto the objects to assign the materials.

 

We also continue to add material libraries you can add in addition to the complete library above. To manually install a material library, download the ZIP file and unzip into the directory of your choice. See more instructions here:

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mike makki replied to mike makki's discussion inspirational images by mike makki
Friday
mike makki replied to mike makki's discussion inspirational images by mike makki
Friday
mike makki replied to mike makki's discussion inspirational images by mike makki
"yes.. the new 9pro.. i also understand lumion has a plugin for Rhino i did this in 9 with timelaps"
Friday
S. Jaisimha replied to S. Jaisimha's discussion Material with stretch map (not tile)
"Hmm, I guess we'll have to use decals. Just that the decal needs to be applied to each object, instead of selecting them all and applying as a material, which will be much much faster when I have more than 30-40 objects to which the material…"
Dec 4
Thorsten Hedrich posted a photo
Dec 2
Roy Hirshkowitz replied to S. Jaisimha's discussion Material with stretch map (not tile)
"I don't believe we have anything that automatically scales to object size.  Decals might not be as horrible a workaround as you think-- they need to be scaled per object anyway.  There is an import option for textured meshes-- these…"
Nov 30
mike makki commented on Maciej's photo
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"there goes the porsche again.... surely ... not the same one ..:D:D:D:D..."
Nov 29
S. Jaisimha posted a discussion

Material with stretch map (not tile)

Is there any way to create a material where the image map stretches across the object, instead of tiling?For example, the attached image "Jaali.jpg" is the material map I want to stretch across any object I apply it to. But it always seems to tile it across the object, as shown in the "Sample output.jpg".I can't use the object decal option, since the object that the material is applied to is not always the same (i.e., it can be applied to multiple objects and the size of these objects are not…See More
Nov 28

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