"0295 is up, includes scale factor for preview image and stop after # passes. Haven't gotten to New light channel option in Lights interface yet. Check it out if you have a chance (no worries if not.)"
"Yeah-- I understand. I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough. That can vary a lot.
You're always going have some error, allocating…"
"The problem is when I'm running several renders over a weekend. How will I know how much time to allocate to each one?
I wouldn't want them to run for the same amount of time, as one may over-cook to no extra benefit, while another is…"
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable. The rendering below is probably done already, with a noise filter, or close to it."
"I suspect it will take a lot longer without the noise filter.
These similar renders ran for 5 minutes each. nXt performed 127 passes and Studio performed 344 passes.
Incidentally, is it possible to set a render running to a certain number of…"
"Pretty much the only thing sacrificed has been the sandpaper bump, and even then only in certain circumstances. Everything else is preserved nicely including any random noise you add to color maps. Hard to say on performance without the…"
"Reliance on the noise filter does concern me a little.
A lot of my work involves wood grain and fabrics, both of which can have varying degrees of texture which affect the way light is reflected.
With the noise filter off, are renders likely to take…"