advanced rendering for AutoCAD
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Albums: Renders Alejandro Testa
Location: Puerto La Cruz, Venezuela
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Thanks to all of you guys, that help to make better images.
@ Mike, thanks I am downloading the complete set Nxt materials, I was searching at accustudio ... I already edited the water an move the boat. @ Marc, I edited the glass windows in the new image, @ Ian. is very tricky when you use tons of RPC, usually I ried to make l groups of external references, to avoid this issue. Thanks for the link. The sky is an HDRI, then I replace this in PS with a real photo, the sun cloudiness, 0, sun intensity 1, here is a screen shot showing the HDR i am using in this image. The engine is hybrid , image resolution 1920 x 1400. I will post a new image soon with some changes.
at nxt library under marine folder
"""""One problem that I find when using tons of RPC is that the model start to close suddenly with fatal errors. Any thoughts?""""
Had the same problem, this may help, (also 64bit windows 8 systems are working cleaner for me.) http://www.accurender.com/forum/topics/problem-found-and-fixed-tric...
Alejandro
Pretty cool render, would you share your lighting setting file.
Interested to see what setting you used.
Any post render editing done?
Is the sky a image or Hdri?
Are the trees rpc?
What resolution are you rendering at and how many passes.
Again nice render.............blue ocean and sink the boat as suggested and it should be a front page image! Always cool when you can have a subject with water in it.
Hi Mike. Where do I get the ocean water material? Thanks in advance
Thanks Marc, thanks Mike
I agree with all the comments, another point, is the reflection of the glass behind the boat, not enough sharpness. I like the water, except the color. One last thing, I find the light is very good (thanks nXt).
Good work.
constructive comments......
Move the boat lower so that it looks like its in the water.
water texture not right-water colour should the following
from material library under Marine-choose-ocean water
render it -and see completely different results....
Where possible use decals, or even PS in some in post rendering. Also the need to isolate corrupt RPC's either by re-downloading them or delete them total from your disk.
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