AccuRender nXt

advanced rendering for AutoCAD

Hairdresser Saloon

Hairdresser Saloon. www.gammabross.com

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Comment by marco prina on April 23, 2012 at 6:44am

of course! actually, i use two pc in the farm, leave 'em working during the night, so i can get 8-10 views for the next working day, which are our production rate.  

Comment by akinlolu olugboji on April 23, 2012 at 2:57am

If you can hook up one or two similarly powered pc, you could farm it and drop rendering time to 1hr. Another way is to do all your detailing in the day and leave rendering to run over night. Which is whay I do.

Comment by marco prina on April 23, 2012 at 2:46am

thanx. it's a pity that, due to schedule time, i've got at max 3hours per picture and i cannot take care of details 

Comment by akinlolu olugboji on April 23, 2012 at 2:04am

Cool I must say.

Comment by marco prina on April 22, 2012 at 11:52pm

Full Done in nXt, interior daylight with lights on, packet tracer

Comment by akinlolu olugboji on April 20, 2012 at 11:47am

Fully done in Nxt or the coloured part added post process?

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akinlolu olugboji replied to Miriam Stern's discussion Why would my objects render like this?
"It is to far from the origin. Move the model such the its centre is at autocad zero(0,0) orgin. This should solve the problem."
6 hours ago
Miriam Stern replied to Miriam Stern's discussion Why would my objects render like this?
"Mr. Potato head too, which i found on here so It's probably not my modeling... Help!"
9 hours ago
Miriam Stern replied to Miriam Stern's discussion Why would my objects render like this?
9 hours ago
Miriam Stern posted a discussion

Why would my objects render like this?

I re-did this a few times but it's still rendering funny. Does anyone know why?Thanks!!See More
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Tom Jarvi replied to Tom Jarvi's discussion Decal attachment to round object
"Thanks! That did the trick. :)"
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norton torres posted photos
Jun 23
Roy Hirshkowitz replied to kingjin's discussion Shading problem
"It's an exposure issue.  The sky at the horizon is very bright.  See our previous discussion for more information."
Jun 20
akinlolu olugboji replied to kingjin's discussion Shading problem
"Must be the tone generator compensating for the lighting situation. There is a way to lock it. Cannot remember. Twerking the Brightness, Burn and Saturation setting of the UI could help you in getting thee same result in both rendering. "
Jun 20

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