AccuRender nXt

advanced rendering for AutoCAD

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Comment by marco prina on April 23, 2012 at 6:44am

of course! actually, i use two pc in the farm, leave 'em working during the night, so i can get 8-10 views for the next working day, which are our production rate.  

Comment by akinlolu olugboji on April 23, 2012 at 2:57am

If you can hook up one or two similarly powered pc, you could farm it and drop rendering time to 1hr. Another way is to do all your detailing in the day and leave rendering to run over night. Which is whay I do.

Comment by marco prina on April 23, 2012 at 2:46am

thanx. it's a pity that, due to schedule time, i've got at max 3hours per picture and i cannot take care of details 

Comment by akinlolu olugboji on April 23, 2012 at 2:04am

Cool I must say.

Comment by marco prina on April 22, 2012 at 11:52pm

Full Done in nXt, interior daylight with lights on, packet tracer

Comment by akinlolu olugboji on April 20, 2012 at 11:47am

Fully done in Nxt or the coloured part added post process?

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Latest Activity

Peter Milner replied to Peter Milner's discussion Invisible light source
"Those shaders only work with the basic rendering engine. I only ever use Path Tracer or Hybrid."
yesterday
mike makki replied to Peter Milner's discussion Invisible light source
"I do not get why roy did get this material  - shader - no light source or reflection"
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"If they're behind a diffuser-- yep-- modeling the diffuser as a light source will get you most of the way there.  The type of lighting that a lot of folks are using, though, is these exposed 3M lighting strips.  They resemble…"
yesterday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"okay, but why should one try to draw each separate light source? As you mentioned before, most of the time these are behind a diffuse cover. "
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"It works pretty well for this-- where the surfaces are diffuse.  Peter's got a more reflective surface which probably would show reflections of the individual light sources in the roll.  It's an interesting problem (and an actual…"
yesterday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"this s what i get when trying to simulate led strips. i used rectangular hidden and visible area lights with the path tracer."
yesterday
Peter Milner replied to Peter Milner's discussion Hidden lighting
"I'll give it a whirl tomorrow."
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"Yep-- these sometimes do exhibit discreet reflections.  Does the hybrid engine do any better with these? "
yesterday

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