AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on April 13, 2012 at 9:08am

This is Packet tracer.

Comment by kingjin on April 13, 2012 at 6:06am

akinlolu olugboji, hello, this is the default E1 rendering you?

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Latest Activity

Peter Milner replied to Peter Milner's discussion Invisible light source
"Those shaders only work with the basic rendering engine. I only ever use Path Tracer or Hybrid."
Wednesday
mike makki replied to Peter Milner's discussion Invisible light source
"I do not get why roy did get this material  - shader - no light source or reflection"
Wednesday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"If they're behind a diffuser-- yep-- modeling the diffuser as a light source will get you most of the way there.  The type of lighting that a lot of folks are using, though, is these exposed 3M lighting strips.  They resemble…"
Tuesday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"okay, but why should one try to draw each separate light source? As you mentioned before, most of the time these are behind a diffuse cover. "
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"It works pretty well for this-- where the surfaces are diffuse.  Peter's got a more reflective surface which probably would show reflections of the individual light sources in the roll.  It's an interesting problem (and an actual…"
Tuesday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"this s what i get when trying to simulate led strips. i used rectangular hidden and visible area lights with the path tracer."
Tuesday
Peter Milner replied to Peter Milner's discussion Hidden lighting
"I'll give it a whirl tomorrow."
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"Yep-- these sometimes do exhibit discreet reflections.  Does the hybrid engine do any better with these? "
Tuesday

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