AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on April 12, 2012 at 3:18am
Thanks, yes it is packet tracer about 51 passes in 4hrs, 44 minutes 2 second on an i3 (2.4GHz) 4GB ram system.
Comment by kingjin on April 12, 2012 at 12:01am

Akinlolu olugboji, hello, your computer configuration? Find your rendering like you have the NXT rendering E0 directly. The picture is also E0 rendering it. Greet you.

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Latest Activity

Rich Hart posted a discussion

New version 0348 - NK21 posted

This versions fixes:A problem caused by glowing objects, such as light sources, which may not render properly when they are behind transparent surfaces. This only occurs when using the Hybrid engine.This new version can be downloaded here:nXtRender for AutoCAD - 32 bit - Version: 0346-NK04:http://www.renderplus.com/downloads/nXtRender/arnxt_0348-NK21.exe…See More
2 hours ago
Rich Rosemann replied to mike makki's discussion villa animation
"New version 5, Mike?  Swimmers, who'd of thought. The shadows in your animations seem to have dark (darker) shadows. Is this a result of the software or your choice higher contrast? "
7 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"Yes-- 318 does not handle transparent or reflective decals correctly.  Remember, a problem was discovered in the writing of the farm data from the main product to the farm.  Later builds (345?) corrected this problem."
9 hours ago
Peter Milner replied to Peter Milner's discussion More Renderfarm glitches
"The renderfarm is going to be busy all weekend now. I'll do a re-test on this one once it is free. Does it make a difference that I'm using build 318 on my local machine and 347 on the Renderfarm? Maybe something is getting lost in…"
10 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"Appears to work well in the hybrid engine as well-- although that will require 348 due to the bug we discovered yesterday."
10 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"This is what I'm getting-- path tracer on the farm: Values are consistent with the interactive version on my main box.  If you're getting something different let me know-- we may need to make sure all of your software is up to date.…"
10 hours ago
mike makki posted a discussion
10 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion More Renderfarm glitches
"I'll check the suspend feature-- I haven't really changed anything here.  If you want to get back to baseline you can stop all of the farms using task manager.  Delete the files which reside in the root farm folder (not the…"
11 hours ago

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