AccuRender nXt

advanced rendering for AutoCAD

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Comment by Mattos on December 2, 2011 at 11:12am

Ok!! acho que entendi, da mesma forma para inserir plantas?

Comment by akinlolu olugboji on December 2, 2011 at 8:08am

use the add texture mesh widget to insect the *.*3ds file from the downloaded archive of the forum.

or autocad's 3dsin command to bring in the *.*3ds in AutoCad.

Comment by Mattos on December 2, 2011 at 5:05am

Obrigado akinlolu olugboji, pelas dicas e pelo sitio do ARCHIV3D, só gostaria de saber se o AUTO CAD e o NXT-AR5 aceitam estes arquivos do ARCHIV3D???

Comment by akinlolu olugboji on December 1, 2011 at 12:07pm

An hdri sky would do wonders to this rendering love the design.

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Latest Activity

Albert D Hart replied to Dominik Rudnicki's discussion rendering of AutoCAD defined materials
"nXtRender reads some properties from AutoCAD materials - but very few. nXtRender is designed to work best with its own nXt Materials. You can either build your own from scratch, or start with the materials in the nXt Material Library. May of these…"
2 hours ago
Dominik Rudnicki posted a discussion

rendering of AutoCAD defined materials

Hi!I have a problem with proper rendering of a 3D model texturized using materials prepared in AutoCAD material editor.AutoCAD texturized materials with finish bumps and/or relief patterns are rendered by nXt as flat textures - bumps/relief settings set in AutoCAD material editor are ignored by nXt during rendering. Is this normal situation? Do I have to prepare materials with bumps from scratch in nXt material editor?Regards,DominikSee More
3 hours ago
Albert D Hart replied to Alfons Akamp's discussion 337 NG17
"Meistens, ein Besserung im Installation und im Anfangung mit AutoCAD 2015. In der nexten paar Wochen wir hoffen neun Featuren zu addieren un noch einem neun Version zu machen."
9 hours ago
Alfons Akamp posted a discussion

317 NG17

Wo ist eigentlich genau der Unterschied zwischen der Version 337 und der Version 337 NG17 ausser das diese viel grösser ist??Was ist in der NG17 Version mehr drin??AlfonsSee More
14 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Soft Shadows
"Anyway-- like I said-- I did find a small bug which was causing some additional noise that wouldn't resolve."
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion Soft Shadows
"Of course you'll have to fake reflection..."
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion Soft Shadows
"That's as expected-- IORs of 1.0 use a different mechanism since there isn't any refraction or caustic.  It's not a bad strategy if the refraction is negligible in the final image-- as in your case."
yesterday
Peter Milner replied to Peter Milner's discussion Soft Shadows
"The IOR of the glass windows does seem to make a difference when using the hybrid engine. The attached images have 4000 passes with the hybrid and 2000 passes with the path tracer. "
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