AccuRender nXt

advanced rendering for AutoCAD

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Comment by Carlos Sieiro on June 16, 2011 at 11:20pm

Hola Dario, la alfombra está hecho con un mapa difuso y un mapa de desplazamiento y modificando los parámetros del altura y tamaño del facetado. El mapa te lo haces autómaticamente con crazybump. Lo principal es escoger un mapa difuso correcto, incluso modificando con photoshop las curvas y el contraste entre negros y blancos, con objeto de que nxt entienda correctamente las partes que tienen altura y las que no....

 

Un saludo

Comment by Dario James on June 16, 2011 at 8:25pm

HOLA MUY BUENA LA IMAGEN, LE FALTARIA ALGUNOS EFECTOS DE ILUMINACION O ENTRADA DE LUZ EXTERIOR, QUISIERA SABER AL ALFOMBRA QUE ME PARECE MUY BUENA COMO ESTA RESUELTA, CON ALEJANDRO QUEDAMOS EN ARMAR UNA ESPECIE DE INTERCAMBIO DE EXPERIENCIAS , TEXTURAS ETC

SALUDOS

Comment by Carlos Sieiro on December 27, 2010 at 1:30am

Hola Alejandro, gracias por tu comentario! En lo relativo a las librerías 3d, son básicamente evermotion y dosch y las texturas son de alta resolución ,Total textures, Arroway y Subdimension Studios. Si tienes interés en saber donde encontrar estos recursos, visita mi blog : www.works-3d.blogspot.com  , donde tienes una buena selección de web de recursos 3d.

 

Un cordial saludo y felices fiestas!

Comment by Alejandro Testa on December 26, 2010 at 10:20am

Saludos. muy buena imagen.  Una pregunta, ¿La ropa, zapatos etc ¿Son modelos 3d? De ser asi y si es posible saber donde los obtuviste. Gracias.

 

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