AccuRender nXt

advanced rendering for AutoCAD

Dave Otte
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Dave Otte's Discussions

Creating animation
2 Replies

Greetings, I'm trying to create an animation using NxtRender with acad. It creates the individual frames with out a problem, but I want to combine them into an video. Is there something in NxtRender…Continue

Started this discussion. Last reply by Peter Milner Dec 19, 2017.

Transparent decal background
3 Replies

Geetings. I'm having issues with my Decal backgrounds not rendering transparent. I've tried all the different decal file types and all the masking options but with no luck. Currently I 'blend' the…Continue

Started this discussion. Last reply by Roy Hirshkowitz May 7, 2015.

 

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Peter Milner replied to Dave Otte's discussion Creating animation
"You can simply use Windows Movie Maker. Pull all the images in, select them all and set the overall run time (allowing for at least 20 frames per second). Then save as a wmv file."
Dec 19, 2017
Roy Hirshkowitz replied to Dave Otte's discussion Creating animation
"Haven't done this in a long time-- but I used to get the best results with Bink.  There are many others."
Dec 18, 2017
Dave Otte posted a discussion

Creating animation

Greetings, I'm trying to create an animation using NxtRender with acad. It creates the individual frames with out a problem, but I want to combine them into an video. Is there something in NxtRender that does this or do I need to download a third party program to create the video, and if so what/who would you recommend?Thank you, Dave O.See More
Dec 18, 2017
Roy Hirshkowitz replied to Dave Otte's discussion Transparent decal background
"Don't make the mask transparent, just use color masking. Attach a drawing and decal if you want me to show you how to do it."
May 7, 2015
Dave Otte replied to Dave Otte's discussion Transparent decal background
"Hi Roy, Thank you for your reply. Your correct. I'm trying to 'mask' the black portion of the decal transparent so just the image appears and the surface underneath is not altered. I have tried using the 'mask color…"
May 7, 2015
Roy Hirshkowitz replied to Dave Otte's discussion Transparent decal background
"I'm not exactly sure what you're trying to do from your description, but I think you're trying to mask out a portion of the decal without altering the surface underneath.  Typically this is done with masking-- if you're not…"
May 6, 2015
Dave Otte posted a discussion

Transparent decal background

Geetings. I'm having issues with my Decal backgrounds not rendering transparent. I've tried all the different decal file types and all the masking options but with no luck. Currently I 'blend' the background of my decal to the color of the object its placed against but this blocks out part of the surface  texture of  that object. any suggestions/recommendations? I,m using Acad2012 with AR5.…See More
May 6, 2015

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Latest Activity

Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Friday
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10
Peter Milner replied to Peter Milner's discussion Frosted glass
"Thanks for looking into this Roy, I'll do a few tests of my own."
Oct 8
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Looks like the Thin switch isn't being used?  Ignore that part: I substituted Sandpaper bump (strength = 0.2) for roughness in the acrylic material.  These are using the hybrid engine:"
Oct 8

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