AccuRender nXt

advanced rendering for AutoCAD

Kevin P McAuliffe
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Can't seem to get nXtRender to do anything in AutoCad Architectural 2017
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Hey Everyone,Thanks for the add.  I just downloaded nXt Render yesterday, and followed the instructions, and no matter what I do, I can't get any of the textures to "stick" to my ACA models.  Any…Continue

Started this discussion. Last reply by Rich Hart Dec 7, 2017.

 

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Rich Hart replied to Kevin P McAuliffe's discussion Can't seem to get nXtRender to do anything in AutoCad Architectural 2017
"Make sure you are running this "QK09" version: And send me that file if you will. You can use this link to send it to us: http://renderplus.com/wp2/uploads/ Ill see if I can get it to work here."
Dec 7, 2017
Roy Hirshkowitz replied to Kevin P McAuliffe's discussion Can't seem to get nXtRender to do anything in AutoCad Architectural 2017
"Try getting out of 2dwireframe-- click on the thing on the upper left of the viewport and try selecting something else -- wireframe should be fine. I like going into Stylemanager-- selecting Multi-Purpose Objects->Material Definitions to make…"
Dec 7, 2017
Kevin P McAuliffe replied to Kevin P McAuliffe's discussion Can't seem to get nXtRender to do anything in AutoCad Architectural 2017
"Hey Roy, Thanks for posting back.  I'll be honest.  I'm a newbie to Autocad (a year experience), and very, very new to rendering.  I'm including a video to show you the problem I'm having.  I know it's…"
Dec 6, 2017
Roy Hirshkowitz replied to Kevin P McAuliffe's discussion Can't seem to get nXtRender to do anything in AutoCad Architectural 2017
Dec 6, 2017
Kevin P McAuliffe posted a discussion

Can't seem to get nXtRender to do anything in AutoCad Architectural 2017

Hey Everyone,Thanks for the add.  I just downloaded nXt Render yesterday, and followed the instructions, and no matter what I do, I can't get any of the textures to "stick" to my ACA models.  Any suggestions?  Thanks.Kevin P McAuliffeSee More
Dec 6, 2017

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Latest Activity

Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Oct 12
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10
Peter Milner replied to Peter Milner's discussion Frosted glass
"Thanks for looking into this Roy, I'll do a few tests of my own."
Oct 8
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Looks like the Thin switch isn't being used?  Ignore that part: I substituted Sandpaper bump (strength = 0.2) for roughness in the acrylic material.  These are using the hybrid engine:"
Oct 8

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