AccuRender nXt

advanced rendering for AutoCAD

Mark Brinkman
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Mark Brinkman's Discussions

image editor scripts
4 Replies

Roy-Now that i can see how the image editor works, I was wondering if it would be possible to configure it to run scripts.If, for instance, you have multiple lighting channels configured for a room,…Continue

Started this discussion. Last reply by Eric B Jul 26, 2011.

IMAGE EDITOR UNHANDLED EXCEPTION
17 Replies

I saved an impage as nxt image with 6 lighting channels and was able to see it while rendering quite well and control the lights of the lighting channels. Now when I try to open the image using Image…Continue

Started this discussion. Last reply by Roy Hirshkowitz Apr 18, 2011.

LIGHTING UNITS
1 Reply

I've gleaned from other messages on this forum and some of the lighting wiki's that setting model units has a dramatic effect on lighting.For our international work we work in meters but set…Continue

Started this discussion. Last reply by Roy Hirshkowitz Apr 4, 2011.

EDIT PATH FOR MATERIAL MAPS AND DECALS
2 Replies

Is there a way to edit the path for a decal or material map once it's applied? For instance, if the file is moved form one computer network to another, the decal is mapped to a network drive that is…Continue

Started this discussion. Last reply by Roy Hirshkowitz Apr 2, 2011.

 

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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