AccuRender nXt

advanced rendering for AutoCAD

Miguel Angel
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Miguel Angel's Discussions

No Piranesi EPX support???
5 Replies

Hello,I'm trying the nxt evaluation versionAnd I've discovered NXT has no the posibility of save the render as epx piranesi formatThere is not even a plugin in the piranesi web That was a feature AR4…Continue

Started this discussion. Last reply by Roy Hirshkowitz Mar 18, 2011.

 

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Roy Hirshkowitz replied to Miguel Angel's discussion No Piranesi EPX support???
"What version of the software are you using?  In particular, some .nXtImage files saved by older versions did not include sufficient information for .epx, so that choice is not offered.   To test:   Create a simple rendering. Save to…"
Mar 18, 2011
chris g replied to Miguel Angel's discussion No Piranesi EPX support???
"  i can´t find this format (EPX) in this folder. There´s only the option to save in jpg, tiff and png (with alpha) but not in EPIX. Is it possible that ther german version doesn´t have this choice? Can you help me? regards…"
Mar 18, 2011
Roy Hirshkowitz replied to Miguel Angel's discussion No Piranesi EPX support???
Feb 25, 2011
akinlolu olugboji replied to Miguel Angel's discussion No Piranesi EPX support???
"Heard so much about the post processing ability of piranesi format any point pointers to where one can get information as to the use of this?"
Feb 25, 2011
Roy Hirshkowitz replied to Miguel Angel's discussion No Piranesi EPX support???
"Piranesi is supported via the image editor.  Save the rendering in .nXtImage format and open it using the editor.  It's one of the choices under Save Tonemapped Image As..."
Feb 25, 2011
Miguel Angel posted a discussion

No Piranesi EPX support???

Hello,I'm trying the nxt evaluation versionAnd I've discovered NXT has no the posibility of save the render as epx piranesi formatThere is not even a plugin in the piranesi web That was a feature AR4 had, and there are pluging for the rest of 3D programs (Autocad, 3D studio, sketchup...) I think that is a step backwards as piranesi is the best (and only?) postprocessing utility for real 3D.I used a lot in AR4 to insert even rpcs, people, trees,... with piranesi instead of rendering them in AR4…See More
Feb 25, 2011
Miguel Angel replied to Kimberly Rodgers's discussion Purchase, Student Rate Available?
"Roy, have you asked Bob about a special price for students?"
Feb 24, 2011
Miguel Angel replied to Kimberly Rodgers's discussion Purchase, Student Rate Available?
"any news about a special price students license for accurender nxt?   I've seen it for nxt for revit byt not for autocad   thanks"
Feb 19, 2011
Miguel Angel is now a member of AccuRender nXt
Feb 19, 2011

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Latest Activity

Peter Milner commented on Chris Fox's photo
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Senior Living Rear

"Hi Chris, The modelling, lighting and rendering are very good on these three images. However, I feel they are let down slightly by the "Photoshopped" plants, cars and people. I think it's mainly to do with the shadow direction and…"
Oct 26
Chris Fox posted photos
Oct 22
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Oct 12
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10

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