AccuRender nXt

advanced rendering for AutoCAD

chen ray
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chen ray's Discussions

sketchup nxt

hi guys for autocad nxt we can select a  window anyway in the view and render  but for sketchup how can we do so ?Continue

Started Jul 31, 2013

Displacement map and texture
2 Replies

Hi guys I notice after I use a texture to create a displacement mapping on a object to make it more 3d. It turns out to be white . Displacement map create more 3d depth. So how to make actual texture…Continue

Started this discussion. Last reply by chen ray Jun 17, 2013.

patchy light
5 Replies

hi guysi apply a omni lt to a long rectangle object in autocad but it render out non uniformly as shown.can advise how to create a more uniform lt distribution ?thkContinue

Started this discussion. Last reply by chen ray Dec 16, 2012.

noise in path tracer
1 Reply

hi guys tried to render and noises appears as shown . using path tracer . can advise how to remove them on the glass reflection ? using build 313Continue

Started this discussion. Last reply by Roy Hirshkowitz Sep 5, 2012.

 

chen ray's Page

Latest Activity

chen ray commented on Jorge Javier Lara Domínguez's photo
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Ofic n-3d 050913

"I mean thanks bro"
Sep 7, 2013
chen ray commented on Jorge Javier Lara Domínguez's photo
Sep 7, 2013
chen ray commented on Jorge Javier Lara Domínguez's photo
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Ofic n-3d 050913

"Hi sorry can anyone translate for me in English ? Ha"
Sep 6, 2013
chen ray commented on Jorge Javier Lara Domínguez's photo
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Ofic n-3d 050913

"Hi may I ask how u light up the cove light along the feature wall? I alway tried with omim lights but it dun light evenly"
Sep 6, 2013
chen ray posted a discussion

sketchup nxt

hi guys for autocad nxt we can select a  window anyway in the view and render  but for sketchup how can we do so ?See More
Jul 31, 2013
chen ray commented on Dario James's photo
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DORMI2

"For the price I paid for nxt. I think it is definitely value for money. Would like to thanks Roy and team for their great work . But of course if the rendering speed can be reduced much faster , seriously I dun mind paying more . It take a while to…"
Jul 23, 2013
chen ray replied to chen ray's discussion Displacement map and texture
"hi jan thk"
Jun 17, 2013
Jan Verzelen replied to chen ray's discussion Displacement map and texture
Jun 16, 2013
chen ray posted a discussion

Displacement map and texture

Hi guys I notice after I use a texture to create a displacement mapping on a object to make it more 3d. It turns out to be white . Displacement map create more 3d depth. So how to make actual texture appear on this this white displaced object.
Jun 16, 2013
chen ray commented on Marc Chaumier's photo
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VillaLemaitre00L

"Hi Marc look great . Wonder if u share how the grass is done ? It look very natural U used path tracer And how many passes it takes ?"
Dec 17, 2012
chen ray replied to chen ray's discussion patchy light
"thk guys will try it out"
Dec 16, 2012
Roy Hirshkowitz replied to chen ray's discussion patchy light
"Jan is right, most likely your units are incorrect.  Use the _ddunits command to check the insertion units against the actual drawing units.  These should be fixed even if you elect to use the path tracer."
Dec 14, 2012
Jan Verzelen replied to chen ray's discussion patchy light
"check your units or skip to the path tracer is my best guess"
Dec 14, 2012
chen ray replied to chen ray's discussion patchy light
"the 3d for both question are in the below link http://www.yousendit.com/download/WUJaZFhxbEpEa1VsYzlVag cheers"
Dec 14, 2012
chen ray replied to chen ray's discussion patchy light
"hi guys 2nd question notice there are some random light spot as clouded in red. any idea how to solve this ? "
Dec 14, 2012
chen ray posted a discussion

patchy light

hi guysi apply a omni lt to a long rectangle object in autocad but it render out non uniformly as shown.can advise how to create a more uniform lt distribution ?thkSee More
Dec 13, 2012

Comment Wall (3 comments)

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At 10:34pm on October 9, 2012, allen 加入NXT国内Q群:262940575 交流!! said…

请加我QQ244791901 我也是中国的 我也是用NXT 在国内真的好难找到同用NXT  真的要加我啊 谢谢

At 5:12am on September 27, 2010, Marc Chaumier said…
Hi, yes it's mine, little female one year, in french we call it "bichon maltais"... 4 or 5 Kg. Yours look so cute to ;o) The name of mine is "Mitsou", it sleeps at my feet, all the time that I'm working at my computer. Nice company for a poor lonesome worker ;o)
At 4:54am on September 22, 2010, Marc Chaumier said…
hello from France ;o)

 
 
 

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Latest Activity

Roy Hirshkowitz replied to Peter Milner's discussion Soft Shadows
"Anyway-- like I said-- I did find a small bug which was causing some additional noise that wouldn't resolve."
11 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Soft Shadows
"Of course you'll have to fake reflection..."
11 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Soft Shadows
"That's as expected-- IORs of 1.0 use a different mechanism since there isn't any refraction or caustic.  It's not a bad strategy if the refraction is negligible in the final image-- as in your case."
11 hours ago
Peter Milner replied to Peter Milner's discussion Soft Shadows
"The IOR of the glass windows does seem to make a difference when using the hybrid engine. The attached images have 4000 passes with the hybrid and 2000 passes with the path tracer. "
12 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Soft Shadows
"It does seem to be resolving really nicely, in both of these models.  Like, I said, there was a problem here which was likely adding some unresolvable noise.  There will still be some differences remaining in the engines-- don't…"
12 hours ago
Peter Milner replied to Peter Milner's discussion Soft Shadows
"After 1500 passes, that's still looking very grainy. I'm just doing a small experiment to see if the IOR of the glass windows makes any difference. I'll post the results shortly."
13 hours ago
mike makki posted a photo

Housing Units

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13 hours ago

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