"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor,
I found another way around what to do with AO Maps:
Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
advanced rendering for AutoCAD
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nice
Hi Nina, i will like to be a friend please.
I've seen something in your job that you have to correct: the tiling of your textures. Textures are, for me, the parameter the most important. I spend long hours to make some of them, with always a good size, to avoid tiling effect. Xcuse my bad english. One question, why did you choose Spain? And how long?
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