AccuRender nXt

advanced rendering for AutoCAD

Juan Manuel Martin's Discussions (30)

Discussions Replied To (29) Replies Latest Activity

"I´m reading info about AMD and Intel, comparatives between Intel Core i7 950 and AMD…"

Juan Manuel Martin replied Dec 15, 2010 to Best Computer recommended? HELP

11 Dec 15, 2010
Reply by Chas / Aug Posekany

"In my models with over 1.000.000 faces, the RAM used increases to 1,24 gb. but the d…"

Juan Manuel Martin replied Dec 15, 2010 to Best Computer recommended? HELP

11 Dec 15, 2010
Reply by Chas / Aug Posekany

"I don´t understand. Same model, diffrent point of view, I´m having a lot of troubble…"

Juan Manuel Martin replied Dec 14, 2010 to Para los usuarios de NXT en español y/o portugués

54 Jan 19, 2011
Reply by Alejandro Testa

"Oh I see, I will try it, THANKS!"

Juan Manuel Martin replied Dec 11, 2010 to Clipping Plane Tutorial

6 Dec 11, 2010
Reply by Roy Hirshkowitz

"Bueno, aquí la imagen: Les explico de qué se trata. Tanto las arrugas en el sillón c…"

Juan Manuel Martin replied Dec 10, 2010 to Para los usuarios de NXT en español y/o portugués

54 Jan 19, 2011
Reply by Alejandro Testa

"No puedo creer lo que estoy logrando. Descubri los mapas de desplazamiento... simple…"

Juan Manuel Martin replied Dec 10, 2010 to Para los usuarios de NXT en español y/o portugués

54 Jan 19, 2011
Reply by Alejandro Testa

"Oh, I see, so the wireframe view in the walkabaut is "powered" by the CAD engine, is…"

Juan Manuel Martin replied Dec 9, 2010 to Para los usuarios de NXT en español y/o portugués

54 Jan 19, 2011
Reply by Alejandro Testa

"Alejandro, creo que ya se de qué se trata. Son "pasos refractivos", por llamarlo así…"

Juan Manuel Martin replied Dec 9, 2010 to Para los usuarios de NXT en español y/o portugués

54 Jan 19, 2011
Reply by Alejandro Testa

"Lo que me deja inquieto es el uso de los Clipping Planes. Solo es posible ver su efe…"

Juan Manuel Martin replied Dec 9, 2010 to Para los usuarios de NXT en español y/o portugués

54 Jan 19, 2011
Reply by Alejandro Testa

"Hola, si, funcionó. Tuve que retocar el color del vidrio para que se vieran las copa…"

Juan Manuel Martin replied Dec 9, 2010 to Para los usuarios de NXT en español y/o portugués

54 Jan 19, 2011
Reply by Alejandro Testa

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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