AccuRender nXt

advanced rendering for AutoCAD

Hello

I am importing 3ds blocks to autocad architecture, the 3ds blocks seem ok in the autocad vport with realistic render on but when render in nxt the textures render wrong. any sugestions on how to fix this? I am uploading two images to show the problem

thanks

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What procedure are you using to import?  What version of AutoCAD?

I am using autocad architecture 2016, latest nxt update and the importing is via the nxtrenderer add texture mesh objects.

this is the dwg file

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I'll need the textures as well.

this are the textures

this are the textures

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I did get some weirdness until I inserted another object (a sphere) in the scene.  Not exactly the same thing you were seeing, though.  If this doesn't work for you I'll need to pass you on to Rich for further debugging.

Hello Roy, no luck still getting the same result even after adding a sphere, the view in autocad vport looks like your image it is the rendering engin that fails with textures

Do other textured mesh blocks work-- 3ds or obj?

Sorry it took so long to answer, complicated weeks. yes all of the 3ds mesh blocks do the same on architectural autocad 2016 and nxt

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

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OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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