AccuRender nXt

advanced rendering for AutoCAD

I use a lot of ACI settings on my Acad Models. They help me a lot to switch from model to plan and view the images the way i want. How do i apply materials for Autocad Color dependnat objects (ACI). The old Accurender use to this as part of the basics...

Views: 290

Reply to This

Replies to This Discussion

Material assignment by ACI is no longer supported. Materials can be assigned by layer, object, or ACA display property.
Your kidding me! Accurender always used ACI, it was one of the easiest ways to set up colors for objects... i hate using ACAD materials. What about all my old objects and blocks that had ACI settings...
Hey, I have used AR3 for 60 years + or -
It is by far the best way to assign materials for what I do.
But you know, the younger generation knows best. ??
You need to assign the materials to each component in Autocad's Style Manager. See the image below.

No other way? I set up years of Accurender files with a palate of 100 colors. I set those up all as ACI dependant so i wouldn't have to mess with materials. If i had to do these settings, i might as well just use the built in AutoCad render.... Is there any hope of getting materials to be ACI again?
No.

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
yesterday
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Saturday
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service