AccuRender nXt

advanced rendering for AutoCAD

I just opened an older interior model in AR5 that I last worked on in Acad2004 and AR4.  There are a bunch of AR3 "daylight" fixtures over all the exterior wall openings.  They don't appear in the AR5 Lights list, and they don't appear to doing anything when I render in AR5.  I'm guessing the nXt platform wasn't set up to handle those (for some reason I'd never be able to understand... so don't bother explaining).  What I'd like to know is whether there is something in AR5 that might be called an equivalent type of light source.

Thanks  

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Put a pane of glass in your window. Assign a clear material to it. Select the pane of glass and in Accurender Object Properties select "Daylight Portal".

If you've modelled the pane of glass as a thin surface or region, then also select "Thin" in the object properties.

I would also suggest that the clear material you use has an IOR of 1.0. It'll speed up the calculations.

Great!  I'm guessing there's someplace in the AR5 manual or in Al Hart's book that describes solutions like this... True?

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
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OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
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