AccuRender nXt

advanced rendering for AutoCAD

Hi, Roy ... and everybody.

could you implement a fonction or a way, to make brushed metal in the material editor.

I think that everybody need, or will need it. I tried to make it with procedural bump (big scale on one direction, and very little on the others to simulate the scratches), or with brushed bump map that you can find everywhere or doing it myself... nothing works very well. Is there, for you, any easy solution, like anisotropic or... something else? Does somebody knows a way to do it?

Thanks...

Views: 343

Reply to This

Replies to This Discussion

That doesn't work properly - it saves only one texture (diffuse). I tried it with different materials, each with two or three textures (diff+bump+displace etc.) and eTransmit saved only one texture per material. Did I do something wrong?
You are right did not notices this before. The other textures you can use photoshop or crazybump to regenerate.

Also make a copy of the material and remove the diffuse and repeat eTransmit, redo till you have all the textures.
Ok, thanks...but that is very ineffective way to do it. What I seek for is a simple choice to save embedded texture from material editor
O.k. all embedded textures are save in this folder, Temp, Local, AppData of the Desktop user.
Roy, please, would it be possible to make either make e-transmit to save all textures at once, or - even better - to add some sort of un-embed switch, that would ask an user to choose a location where to save textures? Such a thing would be really helpful and I hope it would not cost mch of your time....
You are right, thanks. But still...I think having this option in material editor would be the best option.
Here some experiences with the materials... in meters.
Attachments:
They look very good.
Still not seeing the reflection dispersion I would expect with a brushed metal like stainless steel. This is a material I struggle with as well. It seems I have to adjust my material per rendering to make it look right for the situation.
Yes, So difficult to set!!! That's why I asked Roy to help us with some anisotropic material, or something like that... I don't know if it's possible, but it could be usefull!
This is an example of the best I've come up with.
Attachments:
Good, but for me it's too far to appreciate if it's brushed, grainy, or other sort of métal. The brushed metal give a direction to the reflection, the specular is not uniform. That's why the anisotropic give a good result...

RSS

Search

Translate

Latest Activity

Sergio88 replied to Peter Milner's discussion Windows 11
"Hello, I have a lot of problems with the nXtRender plugin for AutoCAD with AutoCAD 2021 under Windows 11 installed on a new machine (no problem with the same dwg's under windows 10) : - material applyed are not rendered. I have to explode…"
Jun 5
OYEBANJI EMMANUEL posted a discussion

Questions for nxt render for autocad

Good day everyone,Can anyone here help me with these issues i keep having with nxt render for autocad ?1. How do you bring in textured models into autocad ( 3ds and obj) without losing their textures or having to re-assign them.2. How do you move these objects from place to place without experiencing viewport refresh sluggishness in the autocad viewport ?3. How do you add dirt to fabric textures for rendering.4. How do you avoid repeat patterns in textures for rendering ?See More
Jun 4
George Ioannidis commented on Maciej's photo
Thumbnail

V01 - dark 02

"Those are all very nice pictures Maciej, well done! Are those renewed older buildings or new housing development?"
May 25
Maciej posted photos
Apr 16
N` Goraw replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"thank you a lot for this"
Apr 12
Tom Jarvi posted photos
Mar 12
OYEBANJI EMMANUEL posted a photo

Render 1 copy (1)

This is a remake of one of Peter Milner's scenes. I dont have the file. I photo-matched it in sketchup and rendered in nxt render for autocad.I just retouched it and increased the resolution.
Dec 20, 2023
OYEBANJI EMMANUEL posted a photo

Render 1

This is a remake of one of Peter Milner's renders.I dont have the file. I photo-matched the scene in sketchup and rendered with nxt render in autocad.I replicated it.
Dec 18, 2023

© 2024   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service