AccuRender nXt

advanced rendering for AutoCAD

I have a finning situation. On the left of the smaller window. Notice the light ray on the wall and it abrupt stop, while on the right it is not like that but as I believe it should be.

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Floor material is part of the old library conversion of accustudio.
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Thanks

 

You are welcome.

I am tried to include exterior scene as reflections on glasses and mirrors in the interior scence (attached as a background in walkabout and same image set as reflected and refracted in advance lighting tab background). The desired result shows in walkabout but is washed out in both the Path and Packet Tracer renderings. What am I doing wrong?

Reflection show in mirror with Packet Tracer but black in Path Tracer on transparent objects washed out.

pls what is the settings for the mirror materials yu use on the model.
not reflecting
Go to accustudio, to download, meanwhile, the intensity and the sharpness are 1, while under transparency, intensity is zero and IOR is 1.45.
Color backgrounds do not reflect in the Path Tracer.  You'll need to use properly spherical HDRIs.

At 130 passes, I bow and conclude this must be one of those difficult to resolve cases, as a result of lighting from small opening.

 

Even modest daylit interiors usually require 200 passes or so.

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
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OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
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OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
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