"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor,
I found another way around what to do with AO Maps:
Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
advanced rendering for AutoCAD
Hello all!
material questions:
lighting question:
what is the difference between the reflected and refracted channel in the background setings?
thanks!
Bernhard
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