AccuRender nXt

advanced rendering for AutoCAD

Roy,

Would it be possible to move the selector for the material glow channel to the materials dialog box so we could set the material glow by material to different channels (more than one material glow channel)?

Views: 173

Reply to This

Replies to This Discussion

It's actually been requested from the SketchUp side as well.  I'm not a big fan of material glow so I may be pretty resistant to this.  What's your specific application?

I use material glow as opposed to making light fixture objects to try and simulate realistic signage applications in my commercial work.

The process Akinlolu has stated works but I cannot adjust the glow between different elements without going back to the materials pallette and adjusting the amount of glow for individual materials and run the rendering again. If I could assign a material glow material to select channels I could make these adjustments post render without running the rendering over and over to get the right effect. 

Have you tried just tagging them as lights instead?
If I tag a line of 3d letters in a sign as lights I have to adjust each letter (light) individually based on overall size to get the lighting even from letter to letter. I don't have this issue if I use material glow.
This is a really interesting problem, actually-- I need to think about this a bit.  I'd much rather approach it from the lighting side, rather than the glow side.
What I do is, put all the materials with glow attributes on a channel and then adjust as need be. Also I enable autosave in Nxt format to I can play with the channels in the image editor as the rendering continues.

RSS

Search

Translate

Latest Activity

Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Sunday
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service