estoy realizando una imagen en la cual tengo una velaria en eun jardin, alguien me podria asesorar en como lograr qeu se vea un material real, es decir, que sea brillante y solido en la parte superiro y traslucido y mate ne la interior. Gracias
Due to the shadowing under the structure I would agree with Peter. Go to the path tracer and get better shadowing and lighting around the fabric structure.
"Thanks for your kind words.
Yes, all plants are generated with nxt plant-editor.
I have used leaves from Marc Chaumier's plant library.
(Download/ Content + Entourage)"
"Sorry, do not exactly how to do it right.
If i sent you one or sets, could you "compose" one material as an example?
Maybe this is interesting for others too.."
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that.
I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection.
You might need to toggle the…"
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue.
Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"